xash3d-fwgs/engine/client
2019-07-12 22:43:58 +03:00
..
avi
vgui engine: make use of platform-unique library naming scheme 2019-07-01 05:50:04 +03:00
cl_cmds.c engine: common: imagelib: add simple decoder/encoder for 8-bit RGB/RGBA PNG images. 2019-06-22 16:06:44 +05:00
cl_custom.c
cl_debug.c
cl_demo.c
cl_efrag.c
cl_efx.c
cl_events.c
cl_frame.c engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library 2019-07-09 13:17:10 +03:00
cl_game.c engine: rename library naming function, as it returns a full path and not just library name 2019-07-07 02:47:45 +03:00
cl_gameui.c engine: gameui: add new extended API and declare old engine menu extensions deprecated 2019-07-12 22:42:13 +03:00
cl_main.c engine: fix build 2019-07-12 22:43:58 +03:00
cl_mobile.c
cl_netgraph.c
cl_parse.c
cl_pmove.c
cl_qparse.c
cl_remap.c
cl_render.c Merge 4511 update 2019-06-17 07:36:46 +03:00
cl_scrn.c Merge 4511 update 2019-06-17 07:36:46 +03:00
cl_tent.c Merge 4511 update 2019-06-17 07:36:46 +03:00
cl_tent.h
cl_video.c
cl_view.c Merge 4511 update 2019-06-17 07:36:46 +03:00
client.h engine: fix build 2019-07-12 22:43:58 +03:00
console.c Merge 4511 update 2019-06-17 07:36:46 +03:00
in_evdev.c
in_joy.c engine: client: implement sending input devices list to server, using protinfo 2019-07-09 03:48:09 +03:00
input.c engine: input: implement input devices collecting 2019-07-09 03:48:09 +03:00
input.h engine: input: implement input devices collecting 2019-07-09 03:48:09 +03:00
keys.c keys: fix default binding of ESC button after unbindall command 2019-07-11 03:57:09 +03:00
mod_dbghulls.c
ref_common.c engine: ref: remove redutant LoadLibrary call 2019-07-01 05:50:31 +03:00
ref_common.h engine: patched to compile, moved gl_clear to engine 2019-06-17 08:37:34 +03:00
s_dsp.c engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library 2019-07-09 13:17:10 +03:00
s_load.c
s_main.c platform: remove unneeded argument from SNDDMA_Init 2019-07-12 22:42:13 +03:00
s_mix.c engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library 2019-07-09 13:17:10 +03:00
s_mouth.c
s_stream.c
s_utils.c
s_vox.c
sound.h engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library 2019-07-09 13:17:10 +03:00
titles.c
vid_common.c
vid_common.h
vox.h