xash3d-fwgs/ref/vk/vk_mapents.c

903 lines
26 KiB
C

#include "vk_common.h"
#include "vk_mapents.h"
#include "vk_core.h" // TODO we need only pool from there, not the entire vulkan garbage
#include "r_textures.h"
#include "vk_logs.h"
#include "eiface.h" // ARRAYSIZE
#include "xash3d_mathlib.h"
#include <string.h>
#include <ctype.h>
#define LOG_MODULE patch
xvk_map_entities_t g_map_entities;
static struct {
xvk_patch_surface_t *surfaces;
int surfaces_count;
} g_patch;
static unsigned parseEntPropWadList(const char* value, string *out, unsigned bit) {
int dst_left = sizeof(string) - 2; // ; \0
char *dst = *out;
*dst = '\0';
DEBUG("WADS: %s", value);
for (; *value;) {
const char *file_begin = value;
for (; *value && *value != ';'; ++value) {
if (*value == '\\' || *value == '/')
file_begin = value + 1;
}
{
const int len = value - file_begin;
DEBUG("WAD: %.*s", len, file_begin);
if (len < dst_left) {
Q_strncpy(dst, file_begin, len + 1);
dst += len;
dst[0] = ';';
dst++;
dst[0] = '\0';
dst_left -= len;
}
}
if (*value) value++;
}
DEBUG("wad list: %s", *out);
return bit;
}
static unsigned parseEntPropFloat(const char* value, float *out, unsigned bit) {
return (1 == sscanf(value, "%f", out)) ? bit : 0;
}
static unsigned parseEntPropInt(const char* value, int *out, unsigned bit) {
return (1 == sscanf(value, "%d", out)) ? bit : 0;
}
static unsigned parseEntPropIntArray(const char* value, int_array_t *out, unsigned bit) {
unsigned retval = 0;
out->num = 0;
while (*value) {
int i = 0;
if (0 == sscanf(value, "%d", &i))
break;
if (out->num == MAX_INT_ARRAY_SIZE)
break;
retval |= bit;
out->values[out->num++] = i;
while (*value && isdigit(*value)) ++value;
while (*value && isspace(*value)) ++value;
}
if (*value) {
ERR("Error parsing mapents patch IntArray (wrong format? too many entries (max=%d)), portion not parsed: %s", MAX_INT_ARRAY_SIZE, value);
}
return retval;
}
static unsigned parseEntPropString(const char* value, string *out, unsigned bit) {
const int len = Q_strlen(value);
if (len >= sizeof(string))
ERR("Map entity value '%s' is too long, max length is %d",
value, (int)sizeof(string));
Q_strncpy(*out, value, sizeof(*out));
return bit;
}
static unsigned parseEntPropVec2(const char* value, vec2_t *out, unsigned bit) {
return (2 == sscanf(value, "%f %f", &(*out)[0], &(*out)[1])) ? bit : 0;
}
static unsigned parseEntPropVec3(const char* value, vec3_t *out, unsigned bit) {
return (3 == sscanf(value, "%f %f %f", &(*out)[0], &(*out)[1], &(*out)[2])) ? bit : 0;
}
static unsigned parseEntPropVec4(const char* value, vec4_t *out, unsigned bit) {
return (4 == sscanf(value, "%f %f %f %f", &(*out)[0], &(*out)[1], &(*out)[2], &(*out)[3])) ? bit : 0;
}
static unsigned parseEntPropRgbav(const char* value, vec3_t *out, unsigned bit) {
float scale = 1.f;
const int components = sscanf(value, "%f %f %f %f", &(*out)[0], &(*out)[1], &(*out)[2], &scale);
if (components == 1) {
(*out)[2] = (*out)[1] = (*out)[0] = (*out)[0];
return bit;
} else if (components == 4) {
scale /= 255.f;
(*out)[0] *= scale;
(*out)[1] *= scale;
(*out)[2] *= scale;
return bit;
} else if (components == 3) {
(*out)[0] *= scale;
(*out)[1] *= scale;
(*out)[2] *= scale;
return bit;
}
return 0;
}
static unsigned parseEntPropClassname(const char* value, class_name_e *out, unsigned bit) {
if (Q_strcmp(value, "light") == 0) {
*out = Light;
} else if (Q_strcmp(value, "light_spot") == 0) {
*out = LightSpot;
} else if (Q_strcmp(value, "light_environment") == 0) {
*out = LightEnvironment;
} else if (Q_strcmp(value, "worldspawn") == 0) {
*out = Worldspawn;
} else if (Q_strncmp(value, "func_", 5) == 0) {
*out = FuncAny;
} else {
*out = Ignored;
}
return bit;
}
static void weirdGoldsrcLightScaling( vec3_t intensity ) {
float l1 = Q_max( intensity[0], Q_max( intensity[1], intensity[2] ) );
l1 = l1 * l1 / 10;
VectorScale( intensity, l1, intensity );
}
static void parseAngles( const entity_props_t *props, vk_light_entity_t *le) {
float angle = props->angle;
VectorSet( le->dir, 0, 0, 0 );
if (angle == -1) { // UP
le->dir[0] = le->dir[1] = 0;
le->dir[2] = 1;
} else if (angle == -2) { // DOWN
le->dir[0] = le->dir[1] = 0;
le->dir[2] = -1;
} else {
if (angle == 0) {
angle = props->angles[1];
}
angle *= M_PI / 180.f;
le->dir[2] = 0;
le->dir[0] = cosf(angle);
le->dir[1] = sinf(angle);
}
angle = props->pitch ? props->pitch : props->angles[0];
angle *= M_PI / 180.f;
le->dir[2] = sinf(angle);
le->dir[0] *= cosf(angle);
le->dir[1] *= cosf(angle);
}
static void parseStopDot( const entity_props_t *props, vk_light_entity_t *le) {
le->stopdot = props->_cone ? props->_cone : 10;
le->stopdot2 = Q_max(le->stopdot, props->_cone2);
le->stopdot = cosf(le->stopdot * M_PI / 180.f);
le->stopdot2 = cosf(le->stopdot2 * M_PI / 180.f);
}
static void fillLightFromProps( vk_light_entity_t *le, const entity_props_t *props, unsigned have_fields, qboolean patch, int entity_index ) {
switch (le->type) {
case LightTypePoint:
break;
case LightTypeSpot:
case LightTypeEnvironment:
if (!patch || (have_fields & Field_pitch) || (have_fields & Field_angles) || (have_fields & Field_angle)) {
parseAngles(props, le);
}
if (!patch || (have_fields & Field__cone) || (have_fields & Field__cone2)) {
parseStopDot(props, le);
}
break;
default:
ASSERT(false);
}
if (have_fields & Field_target)
Q_strncpy( le->target_entity, props->target, sizeof( le->target_entity ));
if (have_fields & Field_origin)
VectorCopy(props->origin, le->origin);
if (have_fields & Field__light)
{
VectorCopy(props->_light, le->color);
} else if (!patch) {
// same as qrad
VectorSet(le->color, 300, 300, 300);
}
if (have_fields & Field__xvk_radius) {
le->radius = props->_xvk_radius;
}
if (have_fields & Field_style) {
le->style = props->style;
}
if (le->type != LightEnvironment && (!patch || (have_fields & Field__light))) {
weirdGoldsrcLightScaling(le->color);
}
DEBUG("%s light %d (ent=%d): %s targetname=%s color=(%f %f %f) origin=(%f %f %f) style=%d R=%f dir=(%f %f %f) stopdot=(%f %f)",
patch ? "Patch" : "Added",
g_map_entities.num_lights, entity_index,
le->type == LightTypeEnvironment ? "environment" : le->type == LightTypeSpot ? "spot" : "point",
props->targetname,
le->color[0], le->color[1], le->color[2],
le->origin[0], le->origin[1], le->origin[2],
le->style,
le->radius,
le->dir[0], le->dir[1], le->dir[2],
le->stopdot, le->stopdot2);
}
static void addLightEntity( const entity_props_t *props, unsigned have_fields ) {
const int index = g_map_entities.num_lights;
vk_light_entity_t *le = g_map_entities.lights + index;
unsigned expected_fields = 0;
if (g_map_entities.num_lights == ARRAYSIZE(g_map_entities.lights)) {
ERR("Too many lights entities in map");
return;
}
*le = (vk_light_entity_t){0};
switch (props->classname) {
case Light:
le->type = LightTypePoint;
expected_fields = Field_origin;
break;
case LightSpot:
if ((have_fields & Field__sky) && props->_sky != 0) {
le->type = LightTypeEnvironment;
expected_fields = Field__cone | Field__cone2;
} else {
le->type = LightTypeSpot;
expected_fields = Field_origin | Field__cone | Field__cone2;
}
break;
case LightEnvironment:
le->type = LightTypeEnvironment;
break;
default:
ASSERT(false);
}
if ((have_fields & expected_fields) != expected_fields) {
ERR("Missing some fields for light entity");
return;
}
if (le->type == LightTypeEnvironment) {
if (g_map_entities.single_environment_index == NoEnvironmentLights) {
g_map_entities.single_environment_index = index;
} else {
g_map_entities.single_environment_index = MoreThanOneEnvironmentLight;
}
}
fillLightFromProps(le, props, have_fields, false, g_map_entities.entity_count);
le->entity_index = g_map_entities.entity_count;
g_map_entities.refs[g_map_entities.entity_count] = (xvk_mapent_ref_t){
.class = props->classname,
.index = g_map_entities.num_lights,
};
g_map_entities.num_lights++;
}
static void addTargetEntity( const entity_props_t *props ) {
xvk_mapent_target_t *target = g_map_entities.targets + g_map_entities.num_targets;
DEBUG("Adding target entity %s at (%f, %f, %f)",
props->targetname, props->origin[0], props->origin[1], props->origin[2]);
if (g_map_entities.num_targets == MAX_MAPENT_TARGETS) {
ERR("Too many map target entities");
return;
}
Q_strncpy( target->targetname, props->targetname, sizeof( target->targetname ));
VectorCopy(props->origin, target->origin);
g_map_entities.refs[g_map_entities.entity_count] = (xvk_mapent_ref_t){
.class = Xvk_Target,
.index = g_map_entities.num_targets,
};
++g_map_entities.num_targets;
}
static void readWorldspawn( const entity_props_t *props ) {
Q_strncpy( g_map_entities.wadlist, props->wad, sizeof( g_map_entities.wadlist ));
g_map_entities.refs[g_map_entities.entity_count] = (xvk_mapent_ref_t){
.class = Worldspawn,
.index = -1,
};
}
int R_VkRenderModeFromString( const char *s ) {
#define CHECK_IF_MODE(mode) if (Q_strcmp(s, #mode) == 0) { return mode; }
CHECK_IF_MODE(kRenderNormal)
else CHECK_IF_MODE(kRenderTransColor)
else CHECK_IF_MODE(kRenderTransTexture)
else CHECK_IF_MODE(kRenderGlow)
else CHECK_IF_MODE(kRenderTransAlpha)
else CHECK_IF_MODE(kRenderTransAdd)
return -1;
}
static void readFuncAny( const entity_props_t *const props, uint32_t have_fields, int props_count ) {
DEBUG("func_any entity=%d model=\"%s\", props_count=%d", g_map_entities.entity_count, (have_fields & Field_model) ? props->model : "N/A", props_count);
if (g_map_entities.func_any_count >= MAX_FUNC_ANY_ENTITIES) {
ERR("Too many func_any entities, max supported = %d", MAX_FUNC_ANY_ENTITIES);
return;
}
xvk_mapent_func_any_t *const e = g_map_entities.func_any + g_map_entities.func_any_count;
*e = (xvk_mapent_func_any_t){0};
e->rendermode = -1;
Q_strncpy( e->model, props->model, sizeof( e->model ));
if (have_fields & Field_rendermode)
e->rendermode = props->rendermode;
/* NOTE: not used
e->rendercolor.r = 255;
e->rendercolor.g = 255;
e->rendercolor.b = 255;
if (have_fields & Field_renderamt)
e->renderamt = props->renderamt;
if (have_fields & Field_renderfx)
e->renderfx = props->renderfx;
if (have_fields & Field_rendercolor) {
e->rendercolor.r = props->rendercolor[0];
e->rendercolor.g = props->rendercolor[1];
e->rendercolor.b = props->rendercolor[2];
}
*/
e->entity_index = g_map_entities.entity_count;
g_map_entities.refs[g_map_entities.entity_count] = (xvk_mapent_ref_t){
.class = FuncAny,
.index = g_map_entities.func_any_count,
};
++g_map_entities.func_any_count;
}
static void addPatchSurface( const entity_props_t *props, uint32_t have_fields ) {
const model_t* const map = gEngine.pfnGetModelByIndex( 1 );
const int num_surfaces = map->numsurfaces;
const qboolean should_remove = (have_fields == Field__xvk_surface_id) || (have_fields & Field__xvk_material && props->_xvk_material[0] == '\0');
for (int i = 0; i < props->_xvk_surface_id.num; ++i) {
const int index = props->_xvk_surface_id.values[i];
xvk_patch_surface_t *psurf = NULL;
if (index < 0 || index >= num_surfaces) {
ERR("Incorrect patch for surface_index %d where numsurfaces=%d", index, num_surfaces);
continue;
}
if (!g_patch.surfaces) {
g_patch.surfaces = Mem_Malloc(vk_core.pool, num_surfaces * sizeof(xvk_patch_surface_t));
g_patch.surfaces_count = num_surfaces;
for (int i = 0; i < num_surfaces; ++i) {
g_patch.surfaces[i].flags = Patch_Surface_NoPatch;
g_patch.surfaces[i].material_ref.index = -1;
}
}
psurf = g_patch.surfaces + index;
if (should_remove) {
DEBUG("Patch: surface %d removed", index);
psurf->flags = Patch_Surface_Delete;
continue;
}
if (have_fields & Field__xvk_material) {
const r_vk_material_ref_t mat = R_VkMaterialGetForName( props->_xvk_material );
if (mat.index >= 0) {
DEBUG("Patch for surface %d with material \"%s\" -> %d", index, props->_xvk_material, mat.index);
psurf->material_ref = mat;
psurf->flags |= Patch_Surface_Material;
} else {
ERR("Cannot patch surface %d with material \"%s\": material not found", index, props->_xvk_material);
}
}
if (have_fields & Field__light) {
VectorScale(props->_light, 0.1f, psurf->emissive);
psurf->flags |= Patch_Surface_Emissive;
DEBUG("Patch for surface %d: assign emissive %f %f %f", index,
psurf->emissive[0],
psurf->emissive[1],
psurf->emissive[2]
);
}
// Set default texture identity matrix
VectorSet(psurf->texmat_s, 1, 0, 0);
VectorSet(psurf->texmat_t, 0, 1, 0);
if (have_fields & Field__xvk_tex_scale) {
DEBUG("Patch for surface %d: assign tex_scale %f %f",
index, props->_xvk_tex_scale[0], props->_xvk_tex_scale[1]);
psurf->texmat_s[0] = props->_xvk_tex_scale[0];
psurf->texmat_t[1] = props->_xvk_tex_scale[1];
psurf->flags |= Patch_Surface_TexMatrix;
}
if (have_fields & Field__xvk_tex_offset) {
DEBUG("Patch for surface %d: assign tex_offset %f %f",
index, props->_xvk_tex_offset[0], props->_xvk_tex_offset[1]);
psurf->texmat_s[2] = props->_xvk_tex_offset[0];
psurf->texmat_t[2] = props->_xvk_tex_offset[1];
psurf->flags |= Patch_Surface_TexMatrix;
}
if (have_fields & Field__xvk_tex_rotate) {
const float rad = props->_xvk_tex_rotate * M_PI / 180.;
const float co = cos(rad), si = sin(rad);
const float a0 = psurf->texmat_s[0], a1 = psurf->texmat_s[1];
const float a2 = psurf->texmat_t[0], a3 = psurf->texmat_t[1];
const float b0 = co, b1 = -si;
const float b2 = si, b3 = co;
const vec2_t s = {a0 * b0 + a1 * b2, a0 * b1 + a1 * b3};
const vec2_t t = {a2 * b0 + a3 * b2, a2 * b1 + a3 * b3};
DEBUG("Patch for surface %d: rotate by %f degrees:\n%f %f\n%f %f",
index, props->_xvk_tex_rotate,
s[0], s[1],
t[0], t[1]
);
psurf->texmat_s[0] = s[0];
psurf->texmat_s[1] = s[1];
psurf->texmat_t[0] = t[0];
psurf->texmat_t[1] = t[1];
psurf->flags |= Patch_Surface_TexMatrix;
}
}
}
static void patchLightEntity( const entity_props_t *props, int ent_id, uint32_t have_fields, int index ) {
ASSERT(index >= 0);
ASSERT(index < g_map_entities.num_lights);
vk_light_entity_t *const light = g_map_entities.lights + index;
if (have_fields == Field__xvk_ent_id) {
DEBUG("Deleting light entity (%d of %d) with index=%d", index, g_map_entities.num_lights, ent_id);
// Mark it as deleted
light->entity_index = -1;
return;
}
fillLightFromProps(light, props, have_fields, true, ent_id);
}
static void patchFuncAnyEntity( const entity_props_t *props, uint32_t have_fields, int index ) {
ASSERT(index >= 0);
ASSERT(index < g_map_entities.func_any_count);
xvk_mapent_func_any_t *const e = g_map_entities.func_any + index;
if (have_fields & Field_origin) {
VectorCopy(props->origin, e->origin);
e->origin_patched = true;
DEBUG("Patching ent=%d func_any=%d %f %f %f", e->entity_index, index, e->origin[0], e->origin[1], e->origin[2]);
}
if (have_fields & Field_rendermode) {
e->rendermode = props->rendermode;
e->rendermode_patched = true;
DEBUG("Patching ent=%d func_any=%d rendermode=%d", e->entity_index, index, e->rendermode);
}
if (have_fields & Field__xvk_smooth_entire_model) {
DEBUG("Patching ent=%d func_any=%d smooth_entire_model =%d", e->entity_index, index, props->_xvk_smooth_entire_model);
e->smooth_entire_model = props->_xvk_smooth_entire_model;
}
if (have_fields & Field__xvk_map_material) {
const char *s = props->_xvk_map_material;
while (*s) {
while (*s && isspace(*s)) ++s; // skip space
const char *from_begin = s;
while (*s && !isspace(*s)) ++s; // find first space or end
const int from_len = s - from_begin;
if (!from_len)
break;
while (*s && isspace(*s)) ++s; // skip space
const char *to_begin = s;
while (*s && !isspace(*s)) ++s; // find first space or end
const int to_len = s - to_begin;
if (!to_len)
break;
string from_tex, to_mat;
Q_strncpy(from_tex, from_begin, Q_min(sizeof from_tex, from_len + 1));
Q_strncpy(to_mat, to_begin, Q_min(sizeof to_mat, to_len + 1));
const int from_tex_index = R_TextureFindByNameLike(from_tex);
const r_vk_material_ref_t to_mat_ref = R_VkMaterialGetForName(to_mat);
DEBUG("Adding mapping from tex \"%s\"(%d) to mat \"%s\"(%d) for entity=%d",
from_tex, from_tex_index, to_mat, to_mat_ref.index, e->entity_index);
if (from_tex_index <= 0) {
ERR("When patching entity=%d couldn't find map-from texture \"%s\"", e->entity_index, from_tex);
continue;
}
if (to_mat_ref.index <= 0) {
ERR("When patching entity=%d couldn't find map-to material \"%s\"", e->entity_index, to_mat);
continue;
}
if (e->matmap_count == MAX_MATERIAL_MAPPINGS) {
ERR("Cannot map tex \"%s\"(%d) to mat \"%s\"(%d) for entity=%d: too many mappings, "
"consider increasing MAX_MATERIAL_MAPPINGS",
from_tex, from_tex_index, to_mat, to_mat_ref.index, e->entity_index);
continue;
}
e->matmap[e->matmap_count].from_tex = from_tex_index;
e->matmap[e->matmap_count].to_mat = to_mat_ref;
++e->matmap_count;
}
}
}
static void patchEntity( const entity_props_t *props, uint32_t have_fields ) {
ASSERT(have_fields & Field__xvk_ent_id);
for (int i = 0; i < props->_xvk_ent_id.num; ++i) {
const int ei = props->_xvk_ent_id.values[i];
if (ei < 0 || ei >= g_map_entities.entity_count) {
ERR("_xvk_ent_id value %d is out of bounds, max=%d", ei, g_map_entities.entity_count);
continue;
}
const xvk_mapent_ref_t *const ref = g_map_entities.refs + ei;
switch (ref->class) {
case Light:
case LightSpot:
case LightEnvironment:
patchLightEntity(props, ei, have_fields, ref->index);
break;
case FuncAny:
patchFuncAnyEntity(props, have_fields, ref->index);
break;
default:
WARN("vk_mapents: trying to patch unsupported entity %d class %d", ei, ref->class);
}
}
}
static void appendExcludedPairs(const entity_props_t *props) {
if (props->_xvk_smoothing_excluded_pairs.num % 2 != 0) {
ERR("vk_mapents: smoothing group exclusion pairs list should be list of pairs -- divisible by 2; cutting the tail");
}
int count = props->_xvk_smoothing_excluded_pairs.num & ~1;
if (g_map_entities.smoothing.excluded_pairs_count + count > COUNTOF(g_map_entities.smoothing.excluded_pairs)) {
ERR("vk_mapents: smoothing exclusion pairs capacity exceeded, go complain in github issues");
count = COUNTOF(g_map_entities.smoothing.excluded_pairs) - g_map_entities.smoothing.excluded_pairs_count;
}
memcpy(g_map_entities.smoothing.excluded_pairs + g_map_entities.smoothing.excluded_pairs_count, props->_xvk_smoothing_excluded_pairs.values, count * sizeof(int));
g_map_entities.smoothing.excluded_pairs_count += count;
}
static void appendExcludedSingles(const entity_props_t *props) {
int count = props->_xvk_smoothing_excluded.num;
if (g_map_entities.smoothing.excluded_count + count > COUNTOF(g_map_entities.smoothing.excluded)) {
ERR("vk_mapents: smoothing exclusion group capacity exceeded, go complain in github issues");
count = COUNTOF(g_map_entities.smoothing.excluded) - g_map_entities.smoothing.excluded_count;
}
memcpy(g_map_entities.smoothing.excluded + g_map_entities.smoothing.excluded_count, props->_xvk_smoothing_excluded.values, count * sizeof(int));
if (LOG_VERBOSE) {
DEBUG("Adding %d smoothing-excluded surfaces", props->_xvk_smoothing_excluded.num);
for (int i = 0; i < props->_xvk_smoothing_excluded.num; ++i) {
DEBUG("%d", props->_xvk_smoothing_excluded.values[i]);
}
}
g_map_entities.smoothing.excluded_count += count;
}
static void addSmoothingGroup(const entity_props_t *props) {
if (g_map_entities.smoothing.groups_count == MAX_INCLUDED_SMOOTHING_GROUPS) {
ERR("vk_mapents: limit of %d smoothing groups reached", MAX_INCLUDED_SMOOTHING_GROUPS);
return;
}
xvk_smoothing_group_t *g = g_map_entities.smoothing.groups + (g_map_entities.smoothing.groups_count++);
int count = props->_xvk_smoothing_group.num;
if (count > MAX_INCLUDED_SMOOTHING_SURFACES_IN_A_GROUP) {
ERR("vk_mapents: too many surfaces in a smoothing group. Max %d, got %d. Culling", MAX_INCLUDED_SMOOTHING_SURFACES_IN_A_GROUP, props->_xvk_smoothing_group.num);
count = MAX_INCLUDED_SMOOTHING_SURFACES_IN_A_GROUP;
}
memcpy(g->surfaces, props->_xvk_smoothing_group.values, sizeof(int) * count);
g->count = count;
}
static void parseEntities( char *string, qboolean is_patch ) {
unsigned have_fields = 0;
int props_count = 0;
entity_props_t values;
char *pos = string;
//DEBUG("ENTITIES: %s", pos);
for (;;) {
char key[1024];
char value[1024];
pos = COM_ParseFile(pos, key, sizeof(key));
ASSERT(Q_strlen(key) < sizeof(key));
if (!pos)
break;
if (key[0] == '{') {
have_fields = None;
values = (entity_props_t){0};
props_count = 0;
g_map_entities.refs[g_map_entities.entity_count] = (xvk_mapent_ref_t){
.class = Unknown,
.index = -1,
};
continue;
} else if (key[0] == '}') {
const int target_fields = Field_targetname | Field_origin;
if ((have_fields & target_fields) == target_fields)
addTargetEntity( &values );
switch (values.classname) {
case Light:
case LightSpot:
case LightEnvironment:
addLightEntity( &values, have_fields );
break;
case Worldspawn:
readWorldspawn( &values );
break;
case FuncAny:
readFuncAny( &values, have_fields, props_count );
break;
case Unknown:
if (is_patch) {
if (have_fields & Field__xvk_surface_id) {
addPatchSurface( &values, have_fields );
} else if (have_fields & Field__xvk_ent_id) {
patchEntity( &values, have_fields );
} else {
if (have_fields & Field__xvk_smoothing_threshold) {
g_map_entities.smoothing.threshold = cosf(DEG2RAD(values._xvk_smoothing_threshold));
}
if (have_fields & Field__xvk_smoothing_excluded_pairs) {
appendExcludedPairs(&values);
}
if (have_fields & Field__xvk_smoothing_excluded) {
appendExcludedSingles(&values);
}
if (have_fields & Field__xvk_smoothing_group) {
addSmoothingGroup(&values);
}
}
}
break;
case Ignored:
case Xvk_Target:
// Skip
break;
}
g_map_entities.entity_count++;
if (g_map_entities.entity_count == MAX_MAP_ENTITIES) {
ERR("vk_mapents: too many entities, skipping the rest");\
break;
}
continue;
}
pos = COM_ParseFile(pos, value, sizeof(value));
ASSERT(Q_strlen(value) < sizeof(value));
if (!pos)
break;
#define READ_FIELD(num, type, name, kind) \
if (Q_strcmp(key, #name) == 0) { \
const unsigned bit = parseEntProp##kind(value, &values.name, Field_##name); \
if (bit == 0) { \
ERR("Error parsing entity property " #name ", invalid value: %s", value); \
} else have_fields |= bit; \
} else
ENT_PROP_LIST(READ_FIELD)
{
//DEBUG("Unknown field %s with value %s", key, value);
}
++props_count;
#undef CHECK_FIELD
}
}
const xvk_mapent_target_t *findTargetByName(const char *name) {
for (int i = 0; i < g_map_entities.num_targets; ++i) {
const xvk_mapent_target_t *target = g_map_entities.targets + i;
if (Q_strcmp(name, target->targetname) == 0)
return target;
}
return NULL;
}
static void orientSpotlights( void ) {
// Patch spotlight directions based on target entities
for (int i = 0; i < g_map_entities.num_lights; ++i) {
vk_light_entity_t *const light = g_map_entities.lights + i;
const xvk_mapent_target_t *target;
if (light->type != LightSpot && light->type != LightTypeEnvironment)
continue;
if (light->target_entity[0] == '\0')
continue;
target = findTargetByName(light->target_entity);
if (!target) {
ERR("Couldn't find target entity '%s' for spot light %d", light->target_entity, i);
continue;
}
VectorSubtract(target->origin, light->origin, light->dir);
VectorNormalize(light->dir);
DEBUG("Light %d patched direction towards '%s': %f %f %f", i, target->targetname,
light->dir[0], light->dir[1], light->dir[2]);
}
}
static void parsePatches( const model_t *const map ) {
char filename[256];
byte *data;
if (g_patch.surfaces) {
Mem_Free(g_patch.surfaces);
g_patch.surfaces = NULL;
g_patch.surfaces_count = 0;
}
{
const char *ext = NULL;
// Find extension (if any)
{
const char *p = map->name;
for(; *p; ++p)
if (*p == '.')
ext = p;
if (!ext)
ext = p;
}
Q_snprintf(filename, sizeof(filename), "luchiki/%.*s.patch", (int)(ext - map->name), map->name);
}
DEBUG("Loading patches from file \"%s\"", filename);
data = gEngine.fsapi->LoadFile( filename, 0, false );
if (!data) {
DEBUG("No patch file \"%s\"", filename);
return;
}
parseEntities( (char*)data, true );
Mem_Free(data);
}
void XVK_ParseMapEntities( void ) {
const model_t* const map = gEngine.pfnGetModelByIndex( 1 );
ASSERT(map);
g_map_entities.num_targets = 0;
g_map_entities.num_lights = 0;
g_map_entities.single_environment_index = NoEnvironmentLights;
g_map_entities.entity_count = 0;
g_map_entities.func_any_count = 0;
g_map_entities.smoothing.threshold = cosf(DEG2RAD(45.f));
g_map_entities.smoothing.excluded_pairs_count = 0;
g_map_entities.smoothing.excluded_count = 0;
for (int i = 0; i < g_map_entities.smoothing.groups_count; ++i)
g_map_entities.smoothing.groups[i].count = 0;
g_map_entities.smoothing.groups_count = 0;
parseEntities( map->entities, false );
orientSpotlights();
}
void XVK_ParseMapPatches( void ) {
const model_t* const map = gEngine.pfnGetModelByIndex( 1 );
parsePatches( map );
// Perform light deletion and compaction
{
int w = 0;
for (int r = 0; r < g_map_entities.num_lights; ++r) {
// Deleted
if (g_map_entities.lights[r].entity_index < 0) {
continue;
}
if (r != w)
memcpy(g_map_entities.lights + w, g_map_entities.lights + r, sizeof(vk_light_entity_t));
++w;
}
g_map_entities.num_lights = w;
}
orientSpotlights();
}
const xvk_patch_surface_t* R_VkPatchGetSurface( int surface_index ) {
if (!g_patch.surfaces_count)
return NULL;
ASSERT(g_patch.surfaces);
ASSERT(surface_index >= 0);
ASSERT(surface_index < g_patch.surfaces_count);
return g_patch.surfaces + surface_index;
}