xash3d-fwgs/ref
Ivan 'provod' Avdeev 06a7de02a8 vk: clear EntityData on new map regardless of save-load
Entity data gets reallocate on every NewMap regardless of whether it was a load from a save. Thus all entity pointers and data are invalidated. EntityData keeps things using pointers as keys.
Make sure it is properly cleared on `R_NewMap()`

Fixes #562
2023-09-14 13:48:39 -04:00
..
gl engine: client: implement v_dark in engine, instead of making it ref-specific 2023-04-28 16:52:22 +03:00
soft ref: add size argument to COM_FileBase calls 2023-04-26 05:20:45 +03:00
vk vk: clear EntityData on new map regardless of save-load 2023-09-14 13:48:39 -04:00