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https://github.com/w23/xash3d-fwgs
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183 lines
5.6 KiB
C
183 lines
5.6 KiB
C
/*
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imagelib.h - engine image lib
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Copyright (C) 2008 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#ifndef IMAGELIB_H
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#define IMAGELIB_H
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#include "common.h"
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// skyorder_q2[6] = { 2, 3, 1, 0, 4, 5, }; // Quake, Half-Life skybox ordering
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// skyorder_ms[6] = { 4, 5, 1, 0, 2, 3 }; // Microsoft DDS ordering (reverse)
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// cubemap hints
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typedef enum
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{
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CB_HINT_NO = 0,
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// dds cubemap hints ( Microsoft sides order )
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CB_HINT_POSX,
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CB_HINT_NEGX,
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CB_HINT_POSZ,
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CB_HINT_NEGZ,
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CB_HINT_POSY,
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CB_HINT_NEGY,
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CB_FACECOUNT,
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} side_hint_t;
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typedef enum
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{
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IL_HINT_NO = 0,
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IL_HINT_Q1, // palette choosing
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IL_HINT_HL,
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} image_hint_t;
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typedef struct loadformat_s
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{
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const char *formatstring;
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const char *ext;
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qboolean (*loadfunc)( const char *name, const byte *buffer, fs_offset_t filesize );
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image_hint_t hint;
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} loadpixformat_t;
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typedef struct saveformat_s
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{
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const char *formatstring;
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const char *ext;
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qboolean (*savefunc)( const char *name, rgbdata_t *pix );
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} savepixformat_t;
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typedef struct imglib_s
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{
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const loadpixformat_t *loadformats;
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const savepixformat_t *saveformats;
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// current 2d image state
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word width;
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word height;
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word depth;
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byte num_mips; // mipmap count
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word encode; // custom encode type
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uint type; // main type switcher
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uint flags; // additional image flags
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size_t size; // image rgba size (for bounds checking)
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uint ptr; // safe image pointer
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int bpp; // PFDesc[type].bpp
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byte *rgba; // image pointer (see image_type for details)
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// current cubemap state
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int source_width; // locked cubemap dims (all wrong sides will be automatically resampled)
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int source_height;
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uint source_type; // shared image type for all mipmaps or cubemap sides
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int num_sides; // how much sides is loaded
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byte *cubemap; // cubemap pack
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// indexed images state
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uint *d_currentpal; // installed version of internal palette
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int d_rendermode; // palette rendermode
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byte *palette; // palette pointer
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// global parms
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rgba_t fogParams; // some water textures has info about underwater fog
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int hint; // hint for some loaders
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byte *tempbuffer; // for convert operations
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int cmd_flags; // global imglib flags
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int force_flags; // override cmd_flags
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qboolean custom_palette; // custom palette was installed
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} imglib_t;
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// imagelib definitions
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#define IMAGE_MAXWIDTH 8192
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#define IMAGE_MAXHEIGHT 8192
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#define LUMP_MAXWIDTH 1024 // WorldCraft limits
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#define LUMP_MAXHEIGHT 1024
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#define PLDECAL_MAXWIDTH 512
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#define PLDECAL_MAXHEIGHT 512
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enum
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{
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LUMP_NORMAL = 0, // no alpha
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LUMP_MASKED, // 1-bit alpha channel masked texture
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LUMP_GRADIENT, // gradient image (decals)
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LUMP_EXTENDED, // bmp images have extened palette with alpha-channel
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LUMP_HALFLIFE, // get predefined half-life palette
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LUMP_QUAKE1 // get predefined quake palette
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};
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enum
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{
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PAL_INVALID = -1,
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PAL_CUSTOM = 0,
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PAL_QUAKE1,
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PAL_HALFLIFE
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};
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extern imglib_t image;
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byte *Image_ResampleInternal( const void *indata, int in_w, int in_h, int out_w, int out_h, int intype, qboolean *done );
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byte *Image_FlipInternal( const byte *in, word *srcwidth, word *srcheight, int type, int flags );
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rgbdata_t *Image_Load(const char *filename, const byte *buffer, size_t buffsize );
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qboolean Image_Copy8bitRGBA( const byte *in, byte *out, int pixels );
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qboolean Image_AddIndexedImageToPack( const byte *in, int width, int height );
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qboolean Image_AddRGBAImageToPack( uint imageSize, const void* data );
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void Image_Save( const char *filename, rgbdata_t *pix );
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void Image_GetPaletteLMP( const byte *pal, int rendermode );
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void Image_GetPaletteBMP( const byte *pal );
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int Image_ComparePalette( const byte *pal );
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void Image_FreeImage( rgbdata_t *pack );
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void Image_CopyPalette24bit( void );
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void Image_CopyPalette32bit( void );
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void Image_SetPixelFormat( void );
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void Image_GetPaletteQ1( void );
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void Image_GetPaletteHL( void );
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//
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// formats load
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//
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qboolean Image_LoadMIP( const char *name, const byte *buffer, fs_offset_t filesize );
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qboolean Image_LoadMDL( const char *name, const byte *buffer, fs_offset_t filesize );
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qboolean Image_LoadSPR( const char *name, const byte *buffer, fs_offset_t filesize );
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qboolean Image_LoadTGA( const char *name, const byte *buffer, fs_offset_t filesize );
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qboolean Image_LoadBMP( const char *name, const byte *buffer, fs_offset_t filesize );
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qboolean Image_LoadPNG( const char *name, const byte *buffer, fs_offset_t filesize );
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qboolean Image_LoadDDS( const char *name, const byte *buffer, fs_offset_t filesize );
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qboolean Image_LoadFNT( const char *name, const byte *buffer, fs_offset_t filesize );
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qboolean Image_LoadLMP( const char *name, const byte *buffer, fs_offset_t filesize );
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qboolean Image_LoadPAL( const char *name, const byte *buffer, fs_offset_t filesize );
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//
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// formats save
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//
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qboolean Image_SaveTGA( const char *name, rgbdata_t *pix );
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qboolean Image_SaveBMP( const char *name, rgbdata_t *pix );
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qboolean Image_SavePNG( const char *name, rgbdata_t *pix );
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//
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// img_quant.c
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//
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rgbdata_t *Image_Quantize( rgbdata_t *pic );
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//
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// img_utils.c
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//
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void Image_Reset( void );
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byte *Image_Copy( size_t size );
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void Image_CopyParms( rgbdata_t *src );
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qboolean Image_ValidSize( const char *name );
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qboolean Image_LumpValidSize( const char *name );
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qboolean Image_CheckFlag( int bit );
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#endif//IMAGELIB_H
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