xash3d-fwgs/ref_gl
2022-04-13 09:12:12 +03:00
..
gl4es@4f2151a104 ref_gl: update gl4es 2021-11-10 01:08:12 +03:00
gl-wes-v2@11384d5cf6
nanogl@5a22eab534
exports.txt
gl_alias.c
gl_backend.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
gl_beams.c
gl_context.c ref_gl: add close_gl4es, fix #258 2021-10-31 20:59:20 +06:00
gl_cull.c
gl_dbghulls.c
gl_decals.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
gl_draw.c
gl_export.h ref_gl: added support for GL_ARB_texture_compression_bptc extension 2022-03-07 02:03:40 +03:00
gl_frustum.c
gl_frustum.h
gl_image.c ref_gl: gl_image: added check for hardware support of BC6H/BC7 compression formats 2022-03-07 02:03:40 +03:00
gl_local.h ref_gl: added support for GL_ARB_texture_compression_bptc extension 2022-03-07 02:03:40 +03:00
gl_opengl.c ref_gl: added support for GL_ARB_texture_compression_bptc extension 2022-03-07 02:03:40 +03:00
gl_rlight.c ref_gl: gl_rlight: fixed game crash in Customize multiplayer menu 2022-04-07 21:56:37 +03:00
gl_rmain.c ref_gl: fixed R_WorldToScreen behavior to match GoldSrc 2022-04-13 09:12:12 +03:00
gl_rmath.c
gl_rmisc.c
gl_rpart.c
gl_rsurf.c ref_gl: gl_rsurf: fixed invalid lightmap texture coordinates in some cases 2022-02-28 16:54:28 +03:00
gl_sprite.c engine, ref: add sprite and studio cvars to shared cvars list 2021-12-06 05:17:25 +03:00
gl_studio.c ref: change some FCVAR_ARCHIVE to FCVAR_GLCONFIG to save in separate config 2021-12-08 17:58:16 +03:00
gl_triapi.c
gl_vgui.c
gl_warp.c
wscript