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5e0a0765ce
The `.editorconfig` file in this repo is configured to trim all trailing whitespace regardless of whether the line is modified. Trims all trailing whitespace in the repository to make the codebase easier to work with in editors that respect `.editorconfig`. `git blame` becomes less useful on these lines but it already isn't very useful. Commands: ``` find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+ find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+ ```
39 lines
1.2 KiB
C
39 lines
1.2 KiB
C
/***
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*
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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* Use, distribution, and modification of this source code and/or resulting
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* object code is restricted to non-commercial enhancements to products from
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* Valve LLC. All other use, distribution, or modification is prohibited
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* without written permission from Valve LLC.
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*
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****/
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#ifndef IVOICETWEAK_H
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#define IVOICETWEAK_H
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// These provide access to the voice controls.
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typedef enum
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{
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MicrophoneVolume = 0, // values 0-1.
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OtherSpeakerScale // values 0-1. Scales how loud other players are.
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} VoiceTweakControl;
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typedef struct IVoiceTweak_s
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{
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// These turn voice tweak mode on and off. While in voice tweak mode, the user's voice is echoed back
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// without sending to the server.
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int (*StartVoiceTweakMode)( void ); // Returns 0 on error.
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void (*EndVoiceTweakMode)( void );
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// Get/set control values.
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void (*SetControlFloat)( VoiceTweakControl iControl, float value );
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float (*GetControlFloat)( VoiceTweakControl iControl );
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} IVoiceTweak;
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#endif//IVOICETWEAK_H
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