xash3d-fwgs/engine/server
Alibek Omarov aee99f6094 engine: don't release DLL that wasn't loaded during settings.scr parsing. This should be deleted as soon as possible! 2023-08-03 01:11:06 +03:00
..
server.h engine: server: make CRC32_MapFile public 2023-07-02 01:19:38 +03:00
sv_client.c engine: common: net_encode: directly access delta description struct than searching for it every time 2023-06-27 19:56:32 +03:00
sv_cmds.c engine: server: properly remove remaining server operator commands 2023-07-02 01:19:21 +03:00
sv_custom.c engine: convert MSG_WriteString with va to MSG_WriteStringf 2023-03-13 05:13:52 +03:00
sv_filter.c engine: server: moved server cvars to static allocation 2023-05-27 21:52:58 +03:00
sv_frame.c engine: common: move host cvars to static allocation 2023-05-27 21:52:58 +03:00
sv_game.c engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 2023-06-19 07:32:22 +03:00
sv_init.c engine: don't release DLL that wasn't loaded during settings.scr parsing. This should be deleted as soon as possible! 2023-08-03 01:11:06 +03:00
sv_log.c engine: server: log: use S_USAGE in logaddress for consistency with existing code 2023-06-11 16:28:36 +03:00
sv_main.c engine: platform: reorganize UpdateStatusLine, make it shared but implemented only if platform has SetStatus. Implement SetStatus for systemd/Linux 2023-06-16 08:43:16 +03:00
sv_move.c engine, public: fix float precision issues in mathlib and monster navigation code 2022-07-13 19:26:38 +03:00
sv_phys.c engine: server: static-ize world functions 2023-06-19 07:47:38 +03:00
sv_pmove.c engine: server: static-ize sv_pmove functions 2023-06-19 07:38:18 +03:00
sv_query.c engine: server: static-ize sv_query functions 2023-06-19 07:39:00 +03:00
sv_save.c engine: server: sv_save: use new quicksave_aged_count and autosave_aged_count gameinfo.txt keys 2023-07-02 04:53:39 +03:00
sv_world.c engine: server: static-ize world functions 2023-06-19 07:47:38 +03:00