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https://github.com/w23/xash3d-fwgs
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c68b82ca40
Base lights.rad/valve.rad from worldcraft v2.0 or HLSDK (thx Valve). Base c1a0.rad and c1a0d.rad from HLSDK (thx Valve). Some texture name get from hl_lights.rad by Hezus (thx Hezus and SNMetamorph for file). Others was mined by me manually through bspguy and etc. File structure and formatting redesigned. Some numbers have been rounded for convenience. Added splitting by WAD files (for the present only for lights.rad). See README.txt for codestyle.
3 lines
69 B
Plaintext
3 lines
69 B
Plaintext
+0~FIFTS_LGHT3 160 170 220 0
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+A~FIFTIES_LGT2 160 170 220 5000
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