xash3d-fwgs/ref/vk/vk_brush.h

24 lines
642 B
C

#pragma once
#include "xash3d_types.h"
#include "vk_render.h" // cl_entity_t
struct ref_viewpass_s;
struct draw_list_s;
struct model_s;
struct cl_entity_s;
qboolean VK_BrushInit( void );
void VK_BrushShutdown( void );
qboolean VK_BrushModelLoad(struct model_s *mod);
void VK_BrushModelDestroyAll( void );
void VK_BrushModelDraw( const cl_entity_t *ent, int render_mode, float blend, const matrix4x4 model );
const texture_t *R_TextureAnimation( const cl_entity_t *ent, const msurface_t *s );
void R_VkBrushModelCollectEmissiveSurfaces( const struct model_s *mod, qboolean is_worldmodel );
void VK_BrushUnloadTextures( model_t *mod );