.. |
peters2021-sampling
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move ref_vk to ref/vk
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2023-02-16 10:30:31 -08:00 |
2d.frag
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vk: remove extra stuff, add comments about SRGB swapchain
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2023-10-09 13:13:11 -04:00 |
2d.vert
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move ref_vk to ref/vk
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2023-02-16 10:30:31 -08:00 |
additive.rahit
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vk: remove unused code
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2024-01-08 13:29:52 -05:00 |
alphamask.rahit
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vk: consolidate all bindings to the top of shaders
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2023-11-23 12:25:24 -05:00 |
atrous.glsl
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vk: rt: add experimental second Á-Trous pass for indirect diffuse
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2024-02-01 10:36:34 -05:00 |
bluenoise.glsl
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vk: fixup blue noise 3d texture refactoring
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2023-10-30 13:51:23 -04:00 |
bounce.comp
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vk: rt: slightly cleanup bounce loop shader code
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2024-01-29 11:30:41 -05:00 |
brdf.glsl
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vk: rt: attenuate secondary bounces
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2024-01-29 11:02:48 -05:00 |
brdf.h
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vk: rt: rewrite direct-eval brdfs from scratch
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2024-01-02 13:01:58 -05:00 |
brush.frag
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vk: implement r_lightmap for both traditional and RT renderers
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2023-11-03 11:26:57 -04:00 |
brush.vert
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vk: fix disappearing sprites for traditional renderer
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2023-06-01 11:42:23 -07:00 |
color_spaces.glsl
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vk: rt: do linear vertex_color interpolation
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2023-10-10 12:01:39 -04:00 |
debug.glsl
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vk: filter out degenerate triangles in brush models
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2024-01-16 12:29:15 -05:00 |
denoiser.comp
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vk: rt: add experimental second Á-Trous pass for indirect diffuse
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2024-02-01 10:36:34 -05:00 |
empty.rmiss
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move ref_vk to ref/vk
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2023-02-16 10:30:31 -08:00 |
indirect_diffuse_atrous1.comp
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vk: rt: add experimental second Á-Trous pass for indirect diffuse
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2024-02-01 10:36:34 -05:00 |
light.glsl
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vk: rt: enable white furnace via new rt_debug_flags
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2024-01-26 10:52:17 -05:00 |
light_common.glsl
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vk: rt: rewrite direct-eval brdfs from scratch
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2024-01-02 13:01:58 -05:00 |
light_polygon.glsl
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vk: filter out degenerate triangles in brush models
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2024-01-16 12:29:15 -05:00 |
noise.glsl
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vk: shaders: normalize noise.glsl indentation
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2023-11-16 10:54:21 -05:00 |
ray_common.glsl
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vk: bring back SURF_DRAWSKY geometries
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2023-09-22 10:15:34 -04:00 |
ray_common_alphatest.rahit
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vk: consolidate all bindings to the top of shaders
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2023-11-23 12:25:24 -05:00 |
ray_interop.h
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vk: rt: add diffuse and specular debug display modes
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2024-01-26 14:02:19 -05:00 |
ray_kusochki.glsl
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vk: consolidate all bindings to the top of shaders
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2023-11-23 12:25:24 -05:00 |
ray_light_direct.glsl
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vk: filter out degenerate triangles in brush models
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2024-01-16 12:29:15 -05:00 |
ray_light_direct_point.comp
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vk: rt: rewrite direct-eval brdfs from scratch
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2024-01-02 13:01:58 -05:00 |
ray_light_direct_poly.comp
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vk: rt: rewrite direct-eval brdfs from scratch
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2024-01-02 13:01:58 -05:00 |
ray_primary.comp
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vk: rt: add white furnace debug display mode
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2024-01-26 10:34:46 -05:00 |
ray_primary.rchit
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vk: rt: add white furnace debug display mode
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2024-01-26 10:34:46 -05:00 |
ray_primary.rgen
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vk: consolidate all bindings to the top of shaders
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2023-11-23 12:25:24 -05:00 |
ray_primary.rmiss
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vk: bring back SURF_DRAWSKY geometries
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2023-09-22 10:15:34 -04:00 |
ray_primary_common.glsl
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move ref_vk to ref/vk
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2023-02-16 10:30:31 -08:00 |
ray_primary_hit.glsl
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vk: rt: enable white furnace via new rt_debug_flags
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2024-01-26 10:52:17 -05:00 |
ray_shadow.rchit
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vk: consolidate all bindings to the top of shaders
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2023-11-23 12:25:24 -05:00 |
ray_shadow.rmiss
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move ref_vk to ref/vk
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2023-02-16 10:30:31 -08:00 |
ray_shadow_interface.glsl
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vk: bring back SURF_DRAWSKY geometries
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2023-09-22 10:15:34 -04:00 |
rt.json
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vk: rt: add experimental second Á-Trous pass for indirect diffuse
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2024-02-01 10:36:34 -05:00 |
rt_geometry.glsl
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vk: rt: investigate more nans
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2024-01-19 11:34:31 -05:00 |
sky.frag
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vk: don't forget to add new shaders
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2024-02-06 10:20:35 -05:00 |
sky.vert
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vk: don't forget to add new shaders
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2024-02-06 10:20:35 -05:00 |
skybox.glsl
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vk: rt: enable white furnace via new rt_debug_flags
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2024-01-26 10:52:17 -05:00 |
trace_simple_blending.glsl
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vk: rt: added minimal distance for legacy soft blending
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2024-01-19 12:02:26 -05:00 |
utils.glsl
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vk: rt: sample point light sources as spherical
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2024-01-12 13:31:02 -05:00 |