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https://github.com/w23/xash3d-fwgs
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703 lines
16 KiB
C
703 lines
16 KiB
C
/*
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wad.c - WAD support for filesystem
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Copyright (C) 2003-2006 Mathieu Olivier
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Copyright (C) 2000-2007 DarkPlaces contributors
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Copyright (C) 2007 Uncle Mike
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Copyright (C) 2015-2023 Xash3D FWGS contributors
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#if XASH_POSIX
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#include <unistd.h>
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#endif
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#include <errno.h>
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#include <stddef.h>
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#include "port.h"
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#include "filesystem_internal.h"
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#include "crtlib.h"
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#include "common/com_strings.h"
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#include "wadfile.h"
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/*
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========================================================================
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.WAD archive format (WhereAllData - WAD)
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List of compressed files, that can be identify only by TYPE_*
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<format>
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header: dwadinfo_t[dwadinfo_t]
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file_1: byte[dwadinfo_t[num]->disksize]
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file_2: byte[dwadinfo_t[num]->disksize]
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file_3: byte[dwadinfo_t[num]->disksize]
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...
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file_n: byte[dwadinfo_t[num]->disksize]
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infotable dlumpinfo_t[dwadinfo_t->numlumps]
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========================================================================
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*/
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#define WAD3_NAMELEN 16
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#define HINT_NAMELEN 5 // e.g. _mask, _norm
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#define MAX_FILES_IN_WAD 65535 // real limit as above <2Gb size not a lumpcount
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#include "const.h"
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typedef struct
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{
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int ident; // should be WAD3
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int numlumps; // num files
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int infotableofs; // LUT offset
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} dwadinfo_t;
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typedef struct
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{
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int filepos; // file offset in WAD
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int disksize; // compressed or uncompressed
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int size; // uncompressed
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signed char type; // TYP_*
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signed char attribs; // file attribs
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signed char pad0;
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signed char pad1;
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char name[WAD3_NAMELEN]; // must be null terminated
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} dlumpinfo_t;
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struct wfile_s
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{
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int infotableofs;
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int numlumps;
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poolhandle_t mempool; // W_ReadLump temp buffers
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file_t *handle;
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dlumpinfo_t *lumps;
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time_t filetime;
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};
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// WAD errors
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#define WAD_LOAD_OK 0
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#define WAD_LOAD_COULDNT_OPEN 1
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#define WAD_LOAD_BAD_HEADER 2
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#define WAD_LOAD_BAD_FOLDERS 3
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#define WAD_LOAD_TOO_MANY_FILES 4
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#define WAD_LOAD_NO_FILES 5
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#define WAD_LOAD_CORRUPTED 6
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typedef struct wadtype_s
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{
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const char *ext;
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signed char type;
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} wadtype_t;
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// associate extension with wad type
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static const wadtype_t wad_types[7] =
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{
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{ "pal", TYP_PALETTE }, // palette
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{ "dds", TYP_DDSTEX }, // DDS image
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{ "lmp", TYP_GFXPIC }, // quake1, hl pic
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{ "fnt", TYP_QFONT }, // hl qfonts
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{ "mip", TYP_MIPTEX }, // hl/q1 mip
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{ "txt", TYP_SCRIPT }, // scripts
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{ NULL, TYP_NONE }
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};
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/*
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===========
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W_TypeFromExt
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Extracts file type from extension
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===========
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*/
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static signed char W_TypeFromExt( const char *lumpname )
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{
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const char *ext = COM_FileExtension( lumpname );
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const wadtype_t *type;
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// we not known about filetype, so match only by filename
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if( !Q_strcmp( ext, "*" ) || !COM_CheckStringEmpty( ext ))
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return TYP_ANY;
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for( type = wad_types; type->ext; type++ )
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{
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if( !Q_stricmp( ext, type->ext ))
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return type->type;
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}
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return TYP_NONE;
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}
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/*
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===========
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W_ExtFromType
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Convert type to extension
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===========
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*/
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static const char *W_ExtFromType( signed char lumptype )
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{
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const wadtype_t *type;
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// we not known aboyt filetype, so match only by filename
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if( lumptype == TYP_NONE || lumptype == TYP_ANY )
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return "";
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for( type = wad_types; type->ext; type++ )
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{
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if( lumptype == type->type )
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return type->ext;
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}
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return "";
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}
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/*
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===========
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W_FindLump
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Serach for already existed lump
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===========
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*/
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static dlumpinfo_t *W_FindLump( wfile_t *wad, const char *name, const signed char matchtype )
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{
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int left, right;
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if( !wad || !wad->lumps || matchtype == TYP_NONE )
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return NULL;
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// look for the file (binary search)
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left = 0;
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right = wad->numlumps - 1;
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while( left <= right )
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{
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int middle = (left + right) / 2;
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int diff = Q_stricmp( wad->lumps[middle].name, name );
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if( !diff )
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{
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if(( matchtype == TYP_ANY ) || ( matchtype == wad->lumps[middle].type ))
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return &wad->lumps[middle]; // found
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else if( wad->lumps[middle].type < matchtype )
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diff = 1;
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else if( wad->lumps[middle].type > matchtype )
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diff = -1;
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else break; // not found
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}
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// if we're too far in the list
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if( diff > 0 ) right = middle - 1;
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else left = middle + 1;
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}
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return NULL;
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}
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/*
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====================
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W_AddFileToWad
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Add a file to the list of files contained into a package
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and sort LAT in alpha-bethical order
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====================
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*/
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static dlumpinfo_t *W_AddFileToWad( const char *wadfile, const char *name, wfile_t *wad, dlumpinfo_t *newlump )
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{
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int left, right;
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dlumpinfo_t *plump;
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// look for the slot we should put that file into (binary search)
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left = 0;
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right = wad->numlumps - 1;
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while( left <= right )
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{
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int middle = ( left + right ) / 2;
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int diff = Q_stricmp( wad->lumps[middle].name, name );
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if( !diff )
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{
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if( wad->lumps[middle].type < newlump->type )
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diff = 1;
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else if( wad->lumps[middle].type > newlump->type )
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diff = -1;
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else Con_Reportf( S_WARN "Wad %s contains the file %s several times\n", wadfile, name );
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}
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// If we're too far in the list
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if( diff > 0 ) right = middle - 1;
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else left = middle + 1;
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}
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// we have to move the right of the list by one slot to free the one we need
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plump = &wad->lumps[left];
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memmove( plump + 1, plump, ( wad->numlumps - left ) * sizeof( *plump ));
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wad->numlumps++;
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*plump = *newlump;
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memcpy( plump->name, name, sizeof( plump->name ));
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return plump;
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}
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/*
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===========
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FS_CloseWAD
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finalize wad or just close
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===========
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*/
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void FS_CloseWAD( wfile_t *wad )
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{
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Mem_FreePool( &wad->mempool );
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if( wad->handle != NULL )
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FS_Close( wad->handle );
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Mem_Free( wad ); // free himself
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}
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/*
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===========
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FS_Close_WAD
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===========
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*/
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void FS_Close_WAD( searchpath_t *search )
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{
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FS_CloseWAD( search->wad );
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}
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/*
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===========
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FS_OpenFile_WAD
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===========
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*/
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file_t *FS_OpenFile_WAD( searchpath_t *search, const char *filename, const char *mode, int pack_ind )
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{
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return NULL;
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}
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/*
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===========
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W_Open
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open the wad for reading & writing
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===========
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*/
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static wfile_t *W_Open( const char *filename, int *error )
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{
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wfile_t *wad = (wfile_t *)Mem_Calloc( fs_mempool, sizeof( wfile_t ));
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int i, lumpcount;
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dlumpinfo_t *srclumps;
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size_t lat_size;
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dwadinfo_t header;
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// NOTE: FS_Open is load wad file from the first pak in the list (while fs_ext_path is false)
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if( fs_ext_path )
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{
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int ind;
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searchpath_t *search = FS_FindFile( filename, &ind, NULL, 0, false );
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// allow direct absolute paths
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// TODO: catch them in FS_FindFile_DIR!
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if( !search || ind < 0 )
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{
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wad->handle = FS_SysOpen( filename, "rb" );
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}
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else
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{
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wad->handle = search->pfnOpenFile( search, filename, "rb", ind );
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}
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}
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else
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{
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const char *basename = COM_FileWithoutPath( filename );
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wad->handle = FS_Open( basename, "rb", false );
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}
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if( wad->handle == NULL )
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{
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Con_Reportf( S_ERROR "W_Open: couldn't open %s: %s\n", filename, strerror( errno ));
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if( error ) *error = WAD_LOAD_COULDNT_OPEN;
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FS_CloseWAD( wad );
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return NULL;
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}
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// copy wad name
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wad->filetime = FS_SysFileTime( filename );
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wad->mempool = Mem_AllocPool( filename );
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if( FS_Read( wad->handle, &header, sizeof( dwadinfo_t )) != sizeof( dwadinfo_t ))
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{
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Con_Reportf( S_ERROR "W_Open: %s can't read header\n", filename );
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if( error ) *error = WAD_LOAD_BAD_HEADER;
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FS_CloseWAD( wad );
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return NULL;
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}
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if( header.ident != IDWAD2HEADER && header.ident != IDWAD3HEADER )
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{
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Con_Reportf( S_ERROR "W_Open: %s is not a WAD2 or WAD3 file\n", filename );
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if( error ) *error = WAD_LOAD_BAD_HEADER;
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FS_CloseWAD( wad );
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return NULL;
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}
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lumpcount = header.numlumps;
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if( lumpcount >= MAX_FILES_IN_WAD )
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{
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Con_Reportf( S_WARN "W_Open: %s is full (%i lumps)\n", filename, lumpcount );
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if( error ) *error = WAD_LOAD_TOO_MANY_FILES;
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}
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else if( lumpcount <= 0 )
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{
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Con_Reportf( S_ERROR "W_Open: %s has no lumps\n", filename );
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if( error ) *error = WAD_LOAD_NO_FILES;
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FS_CloseWAD( wad );
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return NULL;
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}
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else if( error ) *error = WAD_LOAD_OK;
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wad->infotableofs = header.infotableofs; // save infotableofs position
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if( FS_Seek( wad->handle, wad->infotableofs, SEEK_SET ) == -1 )
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{
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Con_Reportf( S_ERROR "W_Open: %s can't find lump allocation table\n", filename );
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if( error ) *error = WAD_LOAD_BAD_FOLDERS;
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FS_CloseWAD( wad );
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return NULL;
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}
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lat_size = lumpcount * sizeof( dlumpinfo_t );
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// NOTE: lumps table can be reallocated for O_APPEND mode
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srclumps = (dlumpinfo_t *)Mem_Malloc( wad->mempool, lat_size );
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if( FS_Read( wad->handle, srclumps, lat_size ) != lat_size )
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{
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Con_Reportf( S_ERROR "W_ReadLumpTable: %s has corrupted lump allocation table\n", filename );
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if( error ) *error = WAD_LOAD_CORRUPTED;
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Mem_Free( srclumps );
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FS_CloseWAD( wad );
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return NULL;
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}
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// starting to add lumps
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wad->lumps = (dlumpinfo_t *)Mem_Calloc( wad->mempool, lat_size );
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wad->numlumps = 0;
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// sort lumps for binary search
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for( i = 0; i < lumpcount; i++ )
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{
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char name[16];
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int k;
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// cleanup lumpname
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Q_strnlwr( srclumps[i].name, name, sizeof( srclumps[i].name ));
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// check for '*' symbol issues (quake1)
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k = Q_strlen( Q_strrchr( name, '*' ));
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if( k ) name[Q_strlen( name ) - k] = '!';
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// check for Quake 'conchars' issues (only lmp loader really allows to read this lame pic)
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if( srclumps[i].type == 68 && !Q_stricmp( srclumps[i].name, "conchars" ))
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srclumps[i].type = TYP_GFXPIC;
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W_AddFileToWad( filename, name, wad, &srclumps[i] );
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}
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// release source lumps
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Mem_Free( srclumps );
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// and leave the file open
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return wad;
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}
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/*
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===========
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FS_FileTime_WAD
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===========
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*/
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static int FS_FileTime_WAD( searchpath_t *search, const char *filename )
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{
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return search->wad->filetime;
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}
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/*
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===========
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FS_PrintInfo_WAD
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===========
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*/
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static void FS_PrintInfo_WAD( searchpath_t *search, char *dst, size_t size )
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{
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Q_snprintf( dst, size, "%s (%i files)", search->filename, search->wad->numlumps );
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}
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/*
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===========
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FS_FindFile_WAD
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===========
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*/
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static int FS_FindFile_WAD( searchpath_t *search, const char *path, char *fixedname, size_t len )
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{
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dlumpinfo_t *lump;
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signed char type = W_TypeFromExt( path );
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qboolean anywadname = true;
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string wadname, wadfolder;
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string shortname;
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// quick reject by filetype
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if( type == TYP_NONE )
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return -1;
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COM_ExtractFilePath( path, wadname );
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wadfolder[0] = '\0';
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if( COM_CheckStringEmpty( wadname ) )
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{
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COM_FileBase( wadname, wadname );
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Q_strncpy( wadfolder, wadname, sizeof( wadfolder ));
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COM_DefaultExtension( wadname, ".wad" );
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anywadname = false;
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}
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// make wadname from wad fullpath
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COM_FileBase( search->filename, shortname );
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COM_DefaultExtension( shortname, ".wad" );
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// quick reject by wadname
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if( !anywadname && Q_stricmp( wadname, shortname ))
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return -1;
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// NOTE: we can't using long names for wad,
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// because we using original wad names[16];
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COM_FileBase( path, shortname );
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lump = W_FindLump( search->wad, shortname, type );
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if( lump )
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{
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if( fixedname )
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Q_strncpy( fixedname, lump->name, len );
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return lump - search->wad->lumps;
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}
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return -1;
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}
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/*
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===========
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FS_Search_WAD
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===========
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*/
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static void FS_Search_WAD( searchpath_t *search, stringlist_t *list, const char *pattern, int caseinsensitive )
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{
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string wadpattern, wadname, temp2;
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signed char type = W_TypeFromExt( pattern );
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qboolean anywadname = true;
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string wadfolder, temp;
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int j, i;
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const char *slash, *backslash, *colon, *separator;
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char buf[MAX_VA_STRING];
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// quick reject by filetype
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if( type == TYP_NONE )
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return;
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COM_ExtractFilePath( pattern, wadname );
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COM_FileBase( pattern, wadpattern );
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wadfolder[0] = '\0';
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if( COM_CheckStringEmpty( wadname ))
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{
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COM_FileBase( wadname, wadname );
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Q_strncpy( wadfolder, wadname, sizeof( wadfolder ));
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COM_DefaultExtension( wadname, ".wad" );
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anywadname = false;
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}
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// make wadname from wad fullpath
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COM_FileBase( search->filename, temp2 );
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COM_DefaultExtension( temp2, ".wad" );
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// quick reject by wadname
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if( !anywadname && Q_stricmp( wadname, temp2 ))
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return;
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for( i = 0; i < search->wad->numlumps; i++ )
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{
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// if type not matching, we already have no chance ...
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if( type != TYP_ANY && search->wad->lumps[i].type != type )
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continue;
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// build the lumpname with image suffix (if present)
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Q_strncpy( temp, search->wad->lumps[i].name, sizeof( temp ));
|
|
|
|
while( temp[0] )
|
|
{
|
|
if( matchpattern( temp, wadpattern, true ))
|
|
{
|
|
for( j = 0; j < list->numstrings; j++ )
|
|
{
|
|
if( !Q_strcmp( list->strings[j], temp ))
|
|
break;
|
|
}
|
|
|
|
if( j == list->numstrings )
|
|
{
|
|
// build path: wadname/lumpname.ext
|
|
Q_snprintf( temp2, sizeof( temp2 ), "%s/%s", wadfolder, temp );
|
|
Q_snprintf( buf, sizeof( buf ), ".%s", W_ExtFromType( search->wad->lumps[i].type ));
|
|
COM_DefaultExtension( temp2, buf );
|
|
stringlistappend( list, temp2 );
|
|
}
|
|
}
|
|
|
|
// strip off one path element at a time until empty
|
|
// this way directories are added to the listing if they match the pattern
|
|
slash = Q_strrchr( temp, '/' );
|
|
backslash = Q_strrchr( temp, '\\' );
|
|
colon = Q_strrchr( temp, ':' );
|
|
separator = temp;
|
|
if( separator < slash )
|
|
separator = slash;
|
|
if( separator < backslash )
|
|
separator = backslash;
|
|
if( separator < colon )
|
|
separator = colon;
|
|
*((char *)separator) = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
====================
|
|
FS_AddWad_Fullpath
|
|
====================
|
|
*/
|
|
qboolean FS_AddWad_Fullpath( const char *wadfile, qboolean *already_loaded, int flags )
|
|
{
|
|
searchpath_t *search;
|
|
wfile_t *wad = NULL;
|
|
const char *ext = COM_FileExtension( wadfile );
|
|
int errorcode = WAD_LOAD_COULDNT_OPEN;
|
|
|
|
for( search = fs_searchpaths; search; search = search->next )
|
|
{
|
|
if( search->type == SEARCHPATH_WAD && !Q_stricmp( search->filename, wadfile ))
|
|
{
|
|
if( already_loaded ) *already_loaded = true;
|
|
return true; // already loaded
|
|
}
|
|
}
|
|
|
|
if( already_loaded )
|
|
*already_loaded = false;
|
|
|
|
if( !Q_stricmp( ext, "wad" ))
|
|
wad = W_Open( wadfile, &errorcode );
|
|
|
|
if( wad )
|
|
{
|
|
search = (searchpath_t *)Mem_Calloc( fs_mempool, sizeof( searchpath_t ));
|
|
Q_strncpy( search->filename, wadfile, sizeof( search->filename ));
|
|
search->wad = wad;
|
|
search->type = SEARCHPATH_WAD;
|
|
search->next = fs_searchpaths;
|
|
search->flags = flags;
|
|
|
|
search->pfnPrintInfo = FS_PrintInfo_WAD;
|
|
search->pfnClose = FS_Close_WAD;
|
|
search->pfnOpenFile = FS_OpenFile_WAD;
|
|
search->pfnFileTime = FS_FileTime_WAD;
|
|
search->pfnFindFile = FS_FindFile_WAD;
|
|
search->pfnSearch = FS_Search_WAD;
|
|
|
|
fs_searchpaths = search;
|
|
|
|
Con_Reportf( "Adding wadfile: %s (%i files)\n", wadfile, wad->numlumps );
|
|
return true;
|
|
}
|
|
|
|
if( errorcode != WAD_LOAD_NO_FILES )
|
|
Con_Reportf( S_ERROR "FS_AddWad_Fullpath: unable to load wad \"%s\"\n", wadfile );
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
WADSYSTEM PRIVATE ROUTINES
|
|
|
|
=============================================================================
|
|
*/
|
|
|
|
/*
|
|
===========
|
|
W_ReadLump
|
|
|
|
reading lump into temp buffer
|
|
===========
|
|
*/
|
|
static byte *W_ReadLump( wfile_t *wad, dlumpinfo_t *lump, fs_offset_t *lumpsizeptr )
|
|
{
|
|
size_t oldpos, size = 0;
|
|
byte *buf;
|
|
|
|
// assume error
|
|
if( lumpsizeptr ) *lumpsizeptr = 0;
|
|
|
|
// no wads loaded
|
|
if( !wad || !lump ) return NULL;
|
|
|
|
oldpos = FS_Tell( wad->handle ); // don't forget restore original position
|
|
|
|
if( FS_Seek( wad->handle, lump->filepos, SEEK_SET ) == -1 )
|
|
{
|
|
Con_Reportf( S_ERROR "W_ReadLump: %s is corrupted\n", lump->name );
|
|
FS_Seek( wad->handle, oldpos, SEEK_SET );
|
|
return NULL;
|
|
}
|
|
|
|
buf = (byte *)Mem_Malloc( wad->mempool, lump->disksize );
|
|
size = FS_Read( wad->handle, buf, lump->disksize );
|
|
|
|
if( size < lump->disksize )
|
|
{
|
|
Con_Reportf( S_WARN "W_ReadLump: %s is probably corrupted\n", lump->name );
|
|
FS_Seek( wad->handle, oldpos, SEEK_SET );
|
|
Mem_Free( buf );
|
|
return NULL;
|
|
}
|
|
|
|
if( lumpsizeptr ) *lumpsizeptr = lump->disksize;
|
|
FS_Seek( wad->handle, oldpos, SEEK_SET );
|
|
|
|
return buf;
|
|
}
|
|
|
|
/*
|
|
===========
|
|
FS_LoadWADFile
|
|
|
|
loading lump into the tmp buffer
|
|
===========
|
|
*/
|
|
byte *FS_LoadWADFile( const char *path, fs_offset_t *lumpsizeptr, qboolean gamedironly )
|
|
{
|
|
searchpath_t *search;
|
|
int index;
|
|
|
|
search = FS_FindFile( path, &index, NULL, 0, gamedironly );
|
|
if( search && search->type == SEARCHPATH_WAD )
|
|
return W_ReadLump( search->wad, &search->wad->lumps[index], lumpsizeptr );
|
|
return NULL;
|
|
}
|