xash3d-fwgs/common
2021-12-25 00:30:02 +03:00
..
backends.h engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms 2021-06-26 00:19:49 +03:00
beamdef.h
boneinfo.h
bspfile.h
cl_entity.h
com_image.h engine: remove emboss filter. There seems no real use for it. 2021-12-07 09:09:45 +03:00
com_model.h engine: replace pool pointer by pool handle 2021-06-07 02:33:15 +03:00
con_nprint.h
const.h
cvardef.h common: define FCVAR_FILTERABLE, change FCVAR_LATCH value (probably losing compatibility with XashXT and Paranoia 2) 2021-11-23 05:23:38 +03:00
defaults.h engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms 2021-06-26 00:19:49 +03:00
demo_api.h
dlight.h
enginefeatures.h engine: added feature flag ENGINE_LINEAR_GAMMA_SPACE 2021-12-08 20:27:02 +03:00
entity_state.h
entity_types.h
event_api.h
event_args.h
event_flags.h
gameinfo.h
hltv.h
ivoicetweak.h
kbutton.h
lightstyle.h
mathlib.h
net_api.h engine: modify NetAPI to follow const qualifiers 2021-07-20 16:10:32 +03:00
netadr.h
particledef.h
pmtrace.h
port.h engine: filesystem: fixed current directory changing for Windows 2021-10-03 12:28:59 +03:00
qfont.h
r_efx.h
r_studioint.h
ref_device.h common: forgot to add ref_device.h 2021-12-10 14:53:26 +03:00
ref_params.h
render_api.h new flashlight 2021-12-25 00:30:02 +03:00
screenfade.h
studio_event.h
triangleapi.h
usercmd.h
wadfile.h
weaponinfo.h
wrect.h
xash3d_types.h engine: replace pool pointer by pool handle 2021-06-07 02:33:15 +03:00