xash3d-fwgs/ref_vk/vk_mapents.c
2021-10-26 13:12:25 -07:00

355 lines
9.4 KiB
C

#include "vk_common.h"
#include "vk_mapents.h"
#include "eiface.h" // ARRAYSIZE
#include "xash3d_mathlib.h"
xvk_map_entities_t g_map_entities;
static unsigned parseEntPropWadList(const char* value, string *out, unsigned bit) {
int dst_left = sizeof(string) - 2; // ; \0
char *dst = *out;
*dst = '\0';
gEngine.Con_Reportf("WADS: %s\n", value);
for (; *value;) {
const char *file_begin = value;
for (; *value && *value != ';'; ++value) {
if (*value == '\\' || *value == '/')
file_begin = value + 1;
}
{
const int len = value - file_begin;
gEngine.Con_Reportf("WAD: %.*s\n", len, file_begin);
if (len < dst_left) {
Q_strncpy(dst, file_begin, len + 1);
dst += len;
dst[0] = ';';
dst++;
dst[0] = '\0';
dst_left -= len;
}
}
if (*value) value++;
}
gEngine.Con_Reportf("wad list: %s\n", *out);
return bit;
}
static unsigned parseEntPropFloat(const char* value, float *out, unsigned bit) {
return (1 == sscanf(value, "%f", out)) ? bit : 0;
}
static unsigned parseEntPropInt(const char* value, int *out, unsigned bit) {
return (1 == sscanf(value, "%d", out)) ? bit : 0;
}
static unsigned parseEntPropString(const char* value, string *out, unsigned bit) {
const int len = Q_strlen(value);
if (len >= sizeof(string))
gEngine.Con_Printf(S_ERROR, "Map entity value '%s' is too long, max length is %d\n",
value, sizeof(string));
Q_strncpy(*out, value, sizeof(*out));
return bit;
}
static unsigned parseEntPropVec3(const char* value, vec3_t *out, unsigned bit) {
return (3 == sscanf(value, "%f %f %f", &(*out)[0], &(*out)[1], &(*out)[2])) ? bit : 0;
}
static unsigned parseEntPropRgbav(const char* value, vec3_t *out, unsigned bit) {
float scale = 1.f;
const int components = sscanf(value, "%f %f %f %f", &(*out)[0], &(*out)[1], &(*out)[2], &scale);
if (components == 1) {
(*out)[2] = (*out)[1] = (*out)[0] = (*out)[0];
return bit;
} else if (components == 4) {
scale /= 255.f;
(*out)[0] *= scale;
(*out)[1] *= scale;
(*out)[2] *= scale;
return bit;
} else if (components == 3) {
(*out)[0] *= scale;
(*out)[1] *= scale;
(*out)[2] *= scale;
return bit;
}
return 0;
}
static unsigned parseEntPropClassname(const char* value, class_name_e *out, unsigned bit) {
if (Q_strcmp(value, "light") == 0) {
*out = Light;
} else if (Q_strcmp(value, "light_spot") == 0) {
*out = LightSpot;
} else if (Q_strcmp(value, "light_environment") == 0) {
*out = LightEnvironment;
} else if (Q_strcmp(value, "worldspawn") == 0) {
*out = Worldspawn;
} else {
*out = Ignored;
}
return bit;
}
static void weirdGoldsrcLightScaling( vec3_t intensity ) {
float l1 = Q_max( intensity[0], Q_max( intensity[1], intensity[2] ) );
l1 = l1 * l1 / 10;
VectorScale( intensity, l1, intensity );
}
static void parseAngles( const entity_props_t *props, vk_light_entity_t *le) {
float angle = props->angle;
VectorSet( le->dir, 0, 0, 0 );
if (angle == -1) { // UP
le->dir[0] = le->dir[1] = 0;
le->dir[2] = 1;
} else if (angle == -2) { // DOWN
le->dir[0] = le->dir[1] = 0;
le->dir[2] = -1;
} else {
if (angle == 0) {
angle = props->angles[1];
}
angle *= M_PI / 180.f;
le->dir[2] = 0;
le->dir[0] = cosf(angle);
le->dir[1] = sinf(angle);
}
angle = props->pitch ? props->pitch : props->angles[0];
angle *= M_PI / 180.f;
le->dir[2] = sinf(angle);
le->dir[0] *= cosf(angle);
le->dir[1] *= cosf(angle);
}
static void parseStopDot( const entity_props_t *props, vk_light_entity_t *le) {
le->stopdot = props->_cone ? props->_cone : 10;
le->stopdot2 = Q_max(le->stopdot, props->_cone2);
le->stopdot = cosf(le->stopdot * M_PI / 180.f);
le->stopdot2 = cosf(le->stopdot2 * M_PI / 180.f);
}
static void addLightEntity( const entity_props_t *props, unsigned have_fields ) {
const int index = g_map_entities.num_lights;
vk_light_entity_t *le = g_map_entities.lights + index;
unsigned expected_fields = 0;
if (g_map_entities.num_lights == ARRAYSIZE(g_map_entities.lights)) {
gEngine.Con_Printf(S_ERROR "Too many lights entities in map\n");
return;
}
*le = (vk_light_entity_t){0};
switch (props->classname) {
case Light:
le->type = LightTypePoint;
expected_fields = Field_origin;
break;
case LightSpot:
if ((have_fields & Field__sky) && props->_sky != 0) {
le->type = LightTypeEnvironment;
expected_fields = Field__cone | Field__cone2;
} else {
le->type = LightTypeSpot;
expected_fields = Field_origin | Field__cone | Field__cone2;
}
parseAngles(props, le);
parseStopDot(props, le);
break;
case LightEnvironment:
le->type = LightTypeEnvironment;
parseAngles(props, le);
parseStopDot(props, le);
if (g_map_entities.single_environment_index == NoEnvironmentLights) {
g_map_entities.single_environment_index = index;
} else {
g_map_entities.single_environment_index = MoreThanOneEnvironmentLight;
}
break;
}
if (have_fields & Field_target)
Q_strcpy(le->target_entity, props->target);
if ((have_fields & expected_fields) != expected_fields) {
gEngine.Con_Printf(S_ERROR "Missing some fields for light entity\n");
return;
}
VectorCopy(props->origin, le->origin);
if ( (have_fields & Field__light) == 0 )
{
// same as qrad
VectorSet(le->color, 300, 300, 300);
} else {
VectorCopy(props->_light, le->color);
}
if ( (have_fields & Field_style) != 0) {
le->style = props->style;
}
if (le->type != LightEnvironment) {
//gEngine.Con_Reportf("Pre scaling: %f %f %f ", values._light[0], values._light[1], values._light[2]);
weirdGoldsrcLightScaling(le->color);
//gEngine.Con_Reportf("post scaling: %f %f %f\n", values._light[0], values._light[1], values._light[2]);
}
gEngine.Con_Reportf("Added light %d: %s targetname=%s color=(%f %f %f) origin=(%f %f %f) style=%d dir=(%f %f %f) stopdot=(%f %f)\n",
g_map_entities.num_lights,
le->type == LightTypeEnvironment ? "environment" : le->type == LightTypeSpot ? "spot" : "point",
props->targetname,
le->color[0], le->color[1], le->color[2],
le->origin[0], le->origin[1], le->origin[2],
le->style,
le->dir[0], le->dir[1], le->dir[2],
le->stopdot, le->stopdot2);
g_map_entities.num_lights++;
}
static void addTargetEntity( const entity_props_t *props ) {
xvk_mapent_target_t *target = g_map_entities.targets + g_map_entities.num_targets;
gEngine.Con_Reportf("Adding target entity %s at (%f, %f, %f)\n",
props->targetname, props->origin[0], props->origin[1], props->origin[2]);
if (g_map_entities.num_targets == MAX_MAPENT_TARGETS) {
gEngine.Con_Printf(S_ERROR "Too many map target entities\n");
return;
}
Q_strcpy(target->targetname, props->targetname);
VectorCopy(props->origin, target->origin);
++g_map_entities.num_targets;
}
const xvk_mapent_target_t *findTargetByName(const char *name) {
for (int i = 0; i < g_map_entities.num_targets; ++i) {
const xvk_mapent_target_t *target = g_map_entities.targets + i;
if (Q_strcmp(name, target->targetname) == 0)
return target;
}
return NULL;
}
static void readWorldspawn( const entity_props_t *props ) {
Q_strcpy(g_map_entities.wadlist, props->wad);
}
void XVK_ParseMapEntities( void ) {
const model_t* const map = gEngine.pfnGetModelByIndex( 1 );
char *pos;
unsigned have_fields = 0;
entity_props_t values;
ASSERT(map);
g_map_entities.num_targets = 0;
g_map_entities.num_lights = 0;
g_map_entities.single_environment_index = NoEnvironmentLights;
pos = map->entities;
//gEngine.Con_Reportf("ENTITIES: %s\n", pos);
for (;;) {
char key[1024];
char value[1024];
pos = COM_ParseFile(pos, key, sizeof(key));
ASSERT(Q_strlen(key) < sizeof(key));
if (!pos)
break;
if (key[0] == '{') {
have_fields = None;
values = (entity_props_t){0};
continue;
} else if (key[0] == '}') {
const int target_fields = Field_targetname | Field_origin;
if ((have_fields & target_fields) == target_fields)
addTargetEntity( &values );
switch (values.classname) {
case Light:
case LightSpot:
case LightEnvironment:
addLightEntity( &values, have_fields );
break;
case Worldspawn:
readWorldspawn( &values );
break;
case Unknown:
case Ignored:
// Skip
break;
}
continue;
}
pos = COM_ParseFile(pos, value, sizeof(value));
ASSERT(Q_strlen(value) < sizeof(value));
if (!pos)
break;
#define READ_FIELD(num, type, name, kind) \
if (Q_strcmp(key, #name) == 0) { \
const unsigned bit = parseEntProp##kind(value, &values.name, Field_##name); \
if (bit == 0) { \
gEngine.Con_Printf( S_ERROR "Error parsing entity property " #name ", invalid value: %s\n", value); \
} else have_fields |= bit; \
} else
ENT_PROP_LIST(READ_FIELD)
{
//gEngine.Con_Reportf("Unknown field %s with value %s\n", key, value);
}
#undef CHECK_FIELD
}
// Patch spotlight directions based on target entities
for (int i = 0; i < g_map_entities.num_lights; ++i) {
vk_light_entity_t *const light = g_map_entities.lights + i;
const xvk_mapent_target_t *target;
if (light->type != LightSpot && light->type != LightTypeEnvironment)
continue;
if (light->target_entity[0] == '\0')
continue;
target = findTargetByName(light->target_entity);
if (!target) {
gEngine.Con_Printf(S_ERROR "Couldn't find target entity '%s' for spot light %d\n", light->target_entity, i);
continue;
}
VectorSubtract(target->origin, light->origin, light->dir);
VectorNormalize(light->dir);
gEngine.Con_Reportf("Light %d patched direction towards '%s': %f %f %f\n", i, target->targetname,
light->dir[0], light->dir[1], light->dir[2]);
}
}