xash3d-fwgs/ref_vk/vk_renderstate.c
Ivan Avdeev e49591652f add 2d pipelines with blending; menu is drawn almost ok
also switch to non-srgb framebuffer
and remove a bunch of verbose log messages
2021-01-18 13:33:22 -08:00

48 lines
1019 B
C

#include "vk_renderstate.h"
#include "vk_2d.h"
#include "vk_core.h"
#include "cvardef.h"
#include "const.h"
#include "ref_api.h"
#include "com_strings.h"
#include "eiface.h" // ARRAYSIZE
render_state_t vk_renderstate = {0};
static const char *renderModeName(int mode)
{
switch(mode)
{
case kRenderNormal: return "kRenderNormal";
case kRenderTransColor: return "kRenderTransColor";
case kRenderTransTexture: return "kRenderTransTexture";
case kRenderGlow: return "kRenderGlow";
case kRenderTransAlpha: return "kRenderTransAlpha";
case kRenderTransAdd: return "kRenderTransAdd";
default: return "INVALID";
}
}
void GL_SetRenderMode( int renderMode )
{
vk_renderstate.blending_mode = renderMode;
}
void TriColor4ub( unsigned char r, unsigned char g, unsigned char b, unsigned char a )
{
vk_renderstate.tri_color = (color_rgba8_t){r, g, b, a};
}
void R_AllowFog( qboolean allow )
{
vk_renderstate.fog_allowed = allow;
}
void R_Set2DMode( qboolean enable )
{
vk_renderstate.mode_2d = enable;
}