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gl-wes-v2@dd0b3fa6b9
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ref_gl: fix glConfig.max_texture_units when GL_MAX_TEXTURE_UNITS_ARB query not supported
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2019-09-28 21:13:38 +07:00 |
nanogl@00f1906036
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submodules: update
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2019-09-25 04:09:48 +03:00 |
gl_alias.c
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
gl_backend.c
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ref_gl: enable VBO for GLES targets, slightly refactor extensions checking, fix UB when initializing glwes
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2019-08-08 05:53:34 +03:00 |
gl_beams.c
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Merge 4483 update
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2019-05-25 02:44:24 +03:00 |
gl_context.c
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engine: implement menu extensions to allow choosing renderers from GUI
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2019-08-09 04:44:50 +03:00 |
gl_cull.c
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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2019-03-22 16:36:46 +03:00 |
gl_dbghulls.c
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ref: fix all undefined references
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2019-03-11 17:37:58 +03:00 |
gl_decals.c
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Merge 4483 update
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2019-05-25 02:44:24 +03:00 |
gl_draw.c
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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2019-03-06 16:23:33 +03:00 |
gl_export.h
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Merge 4529 update
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2019-07-02 23:44:42 +03:00 |
gl_frustum.c
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ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
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2019-02-27 06:23:03 +07:00 |
gl_frustum.h
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ref: render code moved out of engine, doesn't compile, first API prototype
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2019-02-18 21:25:26 +03:00 |
gl_image.c
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ref: move R_DrawTree from refdll to engine, implement using ref's triapi
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2019-07-27 13:27:40 +03:00 |
gl_local.h
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ref_gl: enable VBO for GLES targets, slightly refactor extensions checking, fix UB when initializing glwes
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2019-08-08 05:53:34 +03:00 |
gl_opengl.c
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ref_gl: fix glConfig.max_texture_units when GL_MAX_TEXTURE_UNITS_ARB query not supported
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2019-09-28 21:13:38 +07:00 |
gl_rlight.c
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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2019-03-22 16:36:46 +03:00 |
gl_rmain.c
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engine: patched to compile, moved gl_clear to engine
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2019-06-17 08:37:34 +03:00 |
gl_rmath.c
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ref: more @mittorn's changes on RefAPI
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2019-02-23 21:49:46 +03:00 |
gl_rmisc.c
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ref: move R_DrawTree from refdll to engine, implement using ref's triapi
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2019-07-27 13:27:40 +03:00 |
gl_rpart.c
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Merge 4483 update
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2019-05-25 02:44:24 +03:00 |
gl_rsurf.c
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
gl_sprite.c
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
gl_studio.c
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engine: fix various compiler warnings
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2019-07-13 23:25:03 +03:00 |
gl_triapi.c
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Merge 4483 update
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2019-05-25 02:44:24 +03:00 |
gl_vgui.c
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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2019-03-06 16:23:33 +03:00 |
gl_warp.c
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
wscript
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android: initial port
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2019-05-02 18:07:03 +03:00 |