xash3d-fwgs/engine/common/imagelib
2023-01-05 07:24:24 +03:00
..
imagelib.h engine: imagelib: validate player decal image size (max 512x512) 2022-12-05 04:55:24 +03:00
img_bmp.c engine: common: imagelib: fixed loading 32 bits per pixel BMP files 2022-11-25 22:30:49 +03:00
img_bmp.h engine: common: imagelib: added missed BMP compression type macros 2022-11-25 22:30:49 +03:00
img_dds.c engine: added support for BC7 and BC6H compression formats of DDS textures 2022-03-07 02:03:40 +03:00
img_dds.h engine: added support for BC7 and BC6H compression formats of DDS textures 2022-03-07 02:03:40 +03:00
img_main.c engine: imagelib: refactor image loading function 2022-12-05 03:22:07 +03:00
img_png.c engine: imagelib: img_png: fix Mem_Free on null ptr 2022-12-05 06:13:04 +03:00
img_png.h engine: common: imagelib: img_png.c: add support for indexed and grayscale PNG images. 2022-09-08 12:11:02 +03:00
img_quant.c engine: imagelib: img_quant: fix a bug in quantizer (thanks, @SNMetamorph for fix) 2023-01-05 07:24:24 +03:00
img_tga.c Revert "engine: common: imagelib: img_tga.c: fix broken tga flip." 2022-06-25 17:03:13 +03:00
img_tga.h
img_utils.c engine: imagelib: validate player decal image size (max 512x512) 2022-12-05 04:55:24 +03:00
img_wad.c engine: imagelib: img_wad: dirty hack to fix black holes in console background images 2022-12-08 05:40:11 +03:00