20 lines
497 B
C
20 lines
497 B
C
#pragma once
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#include "xash3d_types.h"
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typedef struct { uint8_t r, g, b, a; } color_rgba8_t;
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typedef struct render_state_s {
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color_rgba8_t tri_color;
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qboolean fog_allowed;
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qboolean mode_2d;
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int blending_mode; // kRenderNormal, ...
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} render_state_t;
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extern render_state_t vk_renderstate;
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void GL_SetRenderMode( int renderMode );
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void TriColor4ub( unsigned char r, unsigned char g, unsigned char b, unsigned char a );
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void R_AllowFog( qboolean allow );
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void R_Set2DMode( qboolean enable );
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