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14 lines
298 B
C
14 lines
298 B
C
#pragma once
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#define MAX_SCENE_STACK 2
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#define MAX_SCENE_ENTITIES 2048
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#define MAX_TEXTURES 4096
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// TODO count these properly
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#define MAX_BUFFER_VERTICES (1 * 1024 * 1024)
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#define MAX_BUFFER_INDICES (MAX_BUFFER_VERTICES * 3)
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#define MAX_VISIBLE_DLIGHTS 15
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#define MAX_VISIBLE_SURFACE_LIGHTS 15
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