xash3d-fwgs/ref_vk/vk_const.h
2021-03-28 13:52:25 -07:00

14 lines
298 B
C

#pragma once
#define MAX_SCENE_STACK 2
#define MAX_SCENE_ENTITIES 2048
#define MAX_TEXTURES 4096
// TODO count these properly
#define MAX_BUFFER_VERTICES (1 * 1024 * 1024)
#define MAX_BUFFER_INDICES (MAX_BUFFER_VERTICES * 3)
#define MAX_VISIBLE_DLIGHTS 15
#define MAX_VISIBLE_SURFACE_LIGHTS 15