xash3d-fwgs/engine/platform/android
2021-03-09 23:59:29 +03:00
..
android_priv.h platform/android: implement native software blitter, fix lost context on resize, fix safegl 2020-07-08 08:48:46 +07:00
android.c platform/android: make host.state actual in Android_UpdateSurface call 2020-07-12 05:16:08 +07:00
dlsym-weak.cpp
dlsym-weak.h engine: android: allow building dedicated on Android 2019-09-19 17:09:18 +03:00
lib_android.c engine: platform: android: don't check if XASH_ENGLIBDIR and XASH_GAMELIBDIR are null. Load library by direct path if PATH_SPLITTER was found. Partially fixes #74 2019-10-30 16:55:00 +03:00
lib_android.h platform: android: fix macros 2019-10-31 18:42:34 +03:00
linker.h
snd_opensles.c client: make sound cvars statically allocated, to avoid access to invalid pointers in the future 2021-03-09 23:59:29 +03:00
vid_android.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00