xash3d-fwgs/common
2022-06-29 03:53:36 +03:00
..
backends.h engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms 2021-06-26 00:19:49 +03:00
beamdef.h
boneinfo.h
bspfile.h
cl_entity.h
com_image.h engine: added support for BC7 and BC6H compression formats of DDS textures 2022-03-07 02:03:40 +03:00
com_model.h
con_nprint.h
const.h public: crtlib: add Q_isspace function 2022-01-04 02:22:20 +03:00
cvardef.h common: define FCVAR_FILTERABLE, change FCVAR_LATCH value (probably losing compatibility with XashXT and Paranoia 2) 2021-11-23 05:23:38 +03:00
defaults.h engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms 2021-06-26 00:19:49 +03:00
demo_api.h
dlight.h
enginefeatures.h engine: added feature flag ENGINE_LINEAR_GAMMA_SPACE 2021-12-08 20:27:02 +03:00
entity_state.h
entity_types.h
event_api.h
event_args.h
event_flags.h
gameinfo.h engine: add render_picbutton_text flag to use mainui_cpp font renderer for rendering WON buttons 2022-02-10 02:53:35 +03:00
hltv.h
ivoicetweak.h
kbutton.h
lightstyle.h
mathlib.h
net_api.h engine: modify NetAPI to follow const qualifiers 2021-07-20 16:10:32 +03:00
netadr.h
particledef.h
pmtrace.h
port.h engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now 2022-06-11 03:25:57 +03:00
qfont.h
r_efx.h
r_studioint.h
ref_params.h
render_api.h engine: remove emboss filter. There seems no real use for it. 2021-12-07 09:09:45 +03:00
screenfade.h
studio_event.h
triangleapi.h
usercmd.h
wadfile.h
weaponinfo.h
wrect.h
xash3d_types.h common: fix usage of __has_builtin for old GCC releases 2022-06-29 03:53:36 +03:00