.. |
shaders
|
rename map to brush
|
2021-02-06 11:38:08 -08:00 |
TODO.md
|
engage scene rendering in VK_RenderFrame and not in EndFrame
|
2021-02-20 14:54:57 -08:00 |
buildshaders.sh
|
rename map to brush
|
2021-02-06 11:38:08 -08:00 |
common_geometry.c
|
massage stubs
|
2021-01-20 11:16:06 -08:00 |
vk_2d.c
|
engage scene rendering in VK_RenderFrame and not in EndFrame
|
2021-02-20 14:54:57 -08:00 |
vk_2d.h
|
engage scene rendering in VK_RenderFrame and not in EndFrame
|
2021-02-20 14:54:57 -08:00 |
vk_beams.c
|
add VK_RenderDebugLabelBegin/End calls; fix studio model labeling
|
2021-02-20 12:35:04 -08:00 |
vk_beams.h
|
add beams rendering
|
2021-02-17 13:26:09 -08:00 |
vk_brush.c
|
add VK_RenderDebugLabelBegin/End calls; fix studio model labeling
|
2021-02-20 12:35:04 -08:00 |
vk_brush.h
|
remove ubo management from "public" vk_render api
|
2021-02-20 12:00:31 -08:00 |
vk_buffer.c
|
move buffer allocation to vk_render.c from vk_bruh.c
|
2021-02-10 10:33:44 -08:00 |
vk_buffer.h
|
add loading textures
|
2021-01-16 15:45:10 -08:00 |
vk_common.h
|
move buffer allocation to vk_render.c from vk_bruh.c
|
2021-02-10 10:33:44 -08:00 |
vk_const.h
|
move buffer allocation to vk_render.c from vk_bruh.c
|
2021-02-10 10:33:44 -08:00 |
vk_core.c
|
rtx: update vulkan version req to 1.2
|
2021-02-22 10:16:58 -08:00 |
vk_core.h
|
rtx: request RTX device extensions when -rtx argument is present
|
2021-02-22 09:46:29 -08:00 |
vk_cvar.c
|
add beams rendering
|
2021-02-17 13:26:09 -08:00 |
vk_cvar.h
|
apply proper lightstyles on map load
|
2021-02-03 10:06:21 -08:00 |
vk_framectl.c
|
engage scene rendering in VK_RenderFrame and not in EndFrame
|
2021-02-20 14:54:57 -08:00 |
vk_framectl.h
|
engage scene rendering in VK_RenderFrame and not in EndFrame
|
2021-02-20 14:54:57 -08:00 |
vk_global.h
|
add initial sprite rendering
|
2021-02-15 12:20:25 -08:00 |
vk_lightmap.c
|
fix lightmap corruption
|
2021-02-06 13:51:23 -08:00 |
vk_lightmap.h
|
apply proper lightstyles on map load
|
2021-02-03 10:06:21 -08:00 |
vk_math.c
|
draw static map geometry with debug shader
|
2021-01-23 19:38:00 -08:00 |
vk_math.h
|
draw static map geometry with debug shader
|
2021-01-23 19:38:00 -08:00 |
vk_pipeline.c
|
add pipeline cache
|
2021-02-06 11:38:21 -08:00 |
vk_pipeline.h
|
add pipeline cache
|
2021-02-06 11:38:21 -08:00 |
vk_render.c
|
auto-detect VULKAN_SDK path on windows
|
2021-02-21 23:28:33 -08:00 |
vk_render.h
|
engage scene rendering in VK_RenderFrame and not in EndFrame
|
2021-02-20 14:54:57 -08:00 |
vk_renderstate.c
|
add 2d pipelines with blending; menu is drawn almost ok
|
2021-01-18 13:33:22 -08:00 |
vk_renderstate.h
|
add 2d pipelines with blending; menu is drawn almost ok
|
2021-01-18 13:33:22 -08:00 |
vk_rmain.c
|
engage scene rendering in VK_RenderFrame and not in EndFrame
|
2021-02-20 14:54:57 -08:00 |
vk_scene.c
|
engage scene rendering in VK_RenderFrame and not in EndFrame
|
2021-02-20 14:54:57 -08:00 |
vk_scene.h
|
engage scene rendering in VK_RenderFrame and not in EndFrame
|
2021-02-20 14:54:57 -08:00 |
vk_sprite.c
|
remove ubo management from "public" vk_render api
|
2021-02-20 12:00:31 -08:00 |
vk_sprite.h
|
remove ubo management from "public" vk_render api
|
2021-02-20 12:00:31 -08:00 |
vk_studio.c
|
add VK_RenderDebugLabelBegin/End calls; fix studio model labeling
|
2021-02-20 12:35:04 -08:00 |
vk_studio.h
|
remove ubo management from "public" vk_render api
|
2021-02-20 12:00:31 -08:00 |
vk_textures.c
|
add VK_EXT_debug_utils labels
|
2021-01-31 16:50:27 -08:00 |
vk_textures.h
|
add broken studio models drawing
|
2021-02-13 17:19:59 -08:00 |
wscript
|
auto-detect VULKAN_SDK path on windows
|
2021-02-21 23:28:33 -08:00 |