xash3d-fwgs/ref/gl
2023-02-13 05:23:13 +03:00
..
exports.txt
gl_alias.c
gl_backend.c ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade 2023-01-05 06:07:56 +03:00
gl_beams.c ref: fix beams end point 2022-11-16 22:54:07 +03:00
gl_context.c
gl_cull.c
gl_dbghulls.c
gl_decals.c ref: gl: minimize dependency on internal engine headers 2022-09-10 22:52:52 +03:00
gl_draw.c
gl_export.h
gl_frustum.c
gl_frustum.h
gl_image.c ref: gl: simplify strings operations. 2022-12-20 16:11:21 +03:00
gl_local.h
gl_opengl.c
gl_rlight.c
gl_rmain.c ref: gl: disable underwater distortion by default, enable for Quake compatible mode only 2022-12-05 11:59:29 +03:00
gl_rmath.c
gl_rmisc.c ref: gl: simplify strings operations. 2022-12-20 16:11:21 +03:00
gl_rpart.c ref: gl: minimize dependency on internal engine headers 2022-09-10 22:52:52 +03:00
gl_rsurf.c ref: gl: VBO is disabled unless somebody picks it up and fixes memory corruption and other bugs 2022-12-08 06:50:12 +03:00
gl_sprite.c ref: gl: minimize dependency on internal engine headers 2022-09-10 22:52:52 +03:00
gl_studio.c engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2023-02-13 05:23:13 +03:00
gl_triapi.c
gl_vgui.c
gl_warp.c
wscript ref: gl: link liblog for Android 2022-11-17 01:08:11 +03:00