48 lines
1019 B
C
48 lines
1019 B
C
#include "vk_renderstate.h"
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#include "vk_2d.h"
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#include "vk_core.h"
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#include "cvardef.h"
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#include "const.h"
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#include "ref_api.h"
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#include "com_strings.h"
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#include "eiface.h" // ARRAYSIZE
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render_state_t vk_renderstate = {0};
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static const char *renderModeName(int mode)
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{
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switch(mode)
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{
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case kRenderNormal: return "kRenderNormal";
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case kRenderTransColor: return "kRenderTransColor";
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case kRenderTransTexture: return "kRenderTransTexture";
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case kRenderGlow: return "kRenderGlow";
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case kRenderTransAlpha: return "kRenderTransAlpha";
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case kRenderTransAdd: return "kRenderTransAdd";
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default: return "INVALID";
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}
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}
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void GL_SetRenderMode( int renderMode )
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{
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vk_renderstate.blending_mode = renderMode;
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}
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void TriColor4ub( unsigned char r, unsigned char g, unsigned char b, unsigned char a )
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{
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vk_renderstate.tri_color = (color_rgba8_t){r, g, b, a};
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}
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void R_AllowFog( qboolean allow )
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{
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vk_renderstate.fog_allowed = allow;
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}
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void R_Set2DMode( qboolean enable )
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{
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vk_renderstate.mode_2d = enable;
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}
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