xash3d-fwgs/ref_vk/rad
Ivan 'provod' Avdeev 2f965b00d4 rtx: read emissive texture params from rad files
Got rad files from https://github.com/MaestroFenix/Half-Life-Resized-Maps
These seem to work mostly fine and finally levels have recognizable appearance.
2021-04-17 12:33:46 -07:00
..
lights.rad rtx: read emissive texture params from rad files 2021-04-17 12:33:46 -07:00
lights_anomalous_materials.rad rtx: read emissive texture params from rad files 2021-04-17 12:33:46 -07:00
lights_apprehension.rad rtx: read emissive texture params from rad files 2021-04-17 12:33:46 -07:00
lights_blast_pit.rad rtx: read emissive texture params from rad files 2021-04-17 12:33:46 -07:00
lights_lambda_complex_a.rad rtx: read emissive texture params from rad files 2021-04-17 12:33:46 -07:00
lights_lambda_complex_b.rad rtx: read emissive texture params from rad files 2021-04-17 12:33:46 -07:00
lights_nihilanth.rad rtx: read emissive texture params from rad files 2021-04-17 12:33:46 -07:00
lights_office_complex.rad rtx: read emissive texture params from rad files 2021-04-17 12:33:46 -07:00
lights_questionable_ethics.rad rtx: read emissive texture params from rad files 2021-04-17 12:33:46 -07:00
lights_surface_tension_c.rad rtx: read emissive texture params from rad files 2021-04-17 12:33:46 -07:00
lights_we_got_hostiles.rad rtx: read emissive texture params from rad files 2021-04-17 12:33:46 -07:00
source.txt rtx: read emissive texture params from rad files 2021-04-17 12:33:46 -07:00