xash3d-fwgs/ref
Ivan Avdeev 5c3be09161 vk: brush: force worldmodel alternate_anims textures static
Many static worldmodel surfaces still contain alternate texture chains.
That was making these surfaces dynamic, even though there's no way to
trigger these alternate anims.

Make worldmodel ignore alternate_anims when looking for animated
surfaces.

Fixes #644
2023-11-09 10:32:47 -05:00
..
gl ref: gl: enable GL waves with r_ripple 2023-10-31 21:52:00 +03:00
soft ref: _inline -> static 2023-10-29 23:38:43 +03:00
vk vk: brush: force worldmodel alternate_anims textures static 2023-11-09 10:32:47 -05:00