xash3d-fwgs/utils/mdldec/mdldec.c
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.

Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.

`git blame` becomes less useful on these lines but it already isn't very useful.

Commands:

```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00

303 lines
6.4 KiB
C

/*
mdldec.c - Half-Life Studio Model Decompiler
Copyright (C) 2020 Andrey Akhmichin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "const.h"
#include "com_model.h"
#include "crtlib.h"
#include "studio.h"
#include "qc.h"
#include "smd.h"
#include "texture.h"
#include "utils.h"
#include "version.h"
char destdir[MAX_SYSPATH];
char modelfile[MAX_SYSPATH];
studiohdr_t *model_hdr;
studiohdr_t *texture_hdr;
studiohdr_t **anim_hdr;
/*
============
SequenceNameFix
============
*/
static void SequenceNameFix( void )
{
int i, j, counter;
qboolean hasduplicates = false;
mstudioseqdesc_t *seqdesc, *seqdesc1;
for( i = 0; i < model_hdr->numseq; i++ )
{
seqdesc = (mstudioseqdesc_t *)( (byte *)model_hdr + model_hdr->seqindex ) + i;
counter = 1;
for( j = 0; j < model_hdr->numseq; j++ )
{
seqdesc1 = (mstudioseqdesc_t *)( (byte *)model_hdr + model_hdr->seqindex ) + j;
if( j != i && !Q_strncmp( seqdesc1->label, seqdesc->label, sizeof( seqdesc1->label ) ) )
Q_snprintf( seqdesc1->label, sizeof( seqdesc1->label ), "%s_%i", seqdesc1->label, ++counter );
}
if( counter > 1 )
{
printf( "WARNING: Sequence name \"%s\" is repeated %i times.\n", seqdesc->label, counter );
Q_snprintf( seqdesc->label, sizeof( seqdesc->label ), "%s_1", seqdesc->label );
hasduplicates = true;
}
}
if( hasduplicates )
puts( "WARNING: Added numeric suffix to repeated sequence name(s)." );
}
/*
============
BoneNameFix
============
*/
static void BoneNameFix( void )
{
int i, counter = 0;
mstudiobone_t *bone;
for( i = 0; i < model_hdr->numbones; i++ )
{
bone = (mstudiobone_t *)( (byte *)model_hdr + model_hdr->boneindex ) + i;
if( bone->name[0] == '\0' )
Q_sprintf( bone->name, "MDLDEC_Bone%i", ++counter );
}
if( counter )
printf( "WARNING: Gived name to %i unnamed bone(s).\n", counter );
}
/*
============
LoadMDL
============
*/
static qboolean LoadMDL( const char *modelname )
{
int i;
size_t len;
char texturename[MAX_SYSPATH];
char seqgroupname[MAX_SYSPATH];
const char *ext;
const char id_mdlhdr[] = {'I', 'D', 'S', 'T'};
const char id_seqhdr[] = {'I', 'D', 'S', 'Q'};
printf( "MDL: %s\n", modelname );
len = Q_strlen( modelname );
if( len > MAX_SYSPATH - 3 )
{
fputs( "ERROR: Source path is too long.\n", stderr );
return false;
}
ext = COM_FileExtension( modelname );
if( !ext )
{
fprintf( stderr, "ERROR: Source file does not have extension.\n" );
return false;
}
if( Q_strcmp( ext, "mdl" ) )
{
fprintf( stderr, "ERROR: Only .mdl-files is supported.\n" );
return false;
}
model_hdr = (studiohdr_t *)LoadFile( modelname );
if( !model_hdr )
{
fprintf( stderr, "ERROR: Can't open %s\n", modelname );
return false;
}
if( memcmp( &model_hdr->ident, id_mdlhdr, sizeof( id_mdlhdr ) ) )
{
if( !memcmp( &model_hdr->ident, id_seqhdr, sizeof( id_seqhdr ) ) )
fprintf( stderr, "ERROR: %s is not a main HL model file.\n", modelname );
else
fprintf( stderr, "ERROR: %s is not a valid HL model file.\n", modelname );
return false;
}
if( model_hdr->version != STUDIO_VERSION )
{
fprintf( stderr, "ERROR: %s has unknown Studio MDL format version.\n", modelname );
return false;
}
if( !model_hdr->numbodyparts )
{
fprintf( stderr, "ERROR: %s is not a main HL model file.\n", modelname );
return false;
}
if( destdir[0] != '\0' )
{
if( !IsFileExists( destdir ) )
{
fprintf( stderr, "ERROR: Couldn't find directory %s\n", destdir );
return false;
}
COM_PathSlashFix( destdir );
}
else
COM_ExtractFilePath( modelname, destdir );
len -= 4; // path length without extension
if( !model_hdr->numtextures )
{
Q_strcpy( texturename, modelname );
Q_strcpy( &texturename[len], "t.mdl" );
texture_hdr = (studiohdr_t *)LoadFile( texturename );
if( !texture_hdr )
{
#if !XASH_WIN32
// dirty hack for casesensetive filesystems
texturename[len] = 'T';
texture_hdr = (studiohdr_t *)LoadFile( texturename );
if( !texture_hdr )
#endif
{
fprintf( stderr, "ERROR: Can't open external textures file %s\n", texturename );
return false;
}
}
if( memcmp( &texture_hdr->ident, id_mdlhdr, sizeof( id_mdlhdr ) ) )
{
fprintf( stderr, "ERROR: %s is not a valid external textures file.\n", texturename );
return false;
}
}
else
texture_hdr = model_hdr;
anim_hdr = malloc( sizeof( studiohdr_t* ) * model_hdr->numseqgroups );
if( !anim_hdr )
{
fputs( "ERROR: Couldn't allocate memory for sequences.\n", stderr );
return false;
}
anim_hdr[0] = model_hdr;
if( model_hdr->numseqgroups > 1 )
{
Q_strcpy( seqgroupname, modelname );
for( i = 1; i < model_hdr->numseqgroups; i++ )
{
Q_sprintf( &seqgroupname[len], "%02d.mdl", i );
anim_hdr[i] = (studiohdr_t *)LoadFile( seqgroupname );
if( !anim_hdr[i] )
{
fprintf( stderr, "ERROR: Can't open sequence file %s\n", seqgroupname );
return false;
}
if( memcmp( &anim_hdr[i]->ident, id_seqhdr, sizeof( id_seqhdr ) ) )
{
fprintf( stderr, "ERROR: %s is not a valid sequence file.\n", seqgroupname );
return false;
}
}
}
COM_FileBase( modelname, modelfile );
SequenceNameFix();
BoneNameFix();
return true;
}
/*
============
ShowHelp
============
*/
static void ShowHelp( const char *app_name )
{
printf( "usage: %s source_file\n", app_name );
printf( " %s source_file target_directory\n", app_name );
}
int main( int argc, char *argv[] )
{
puts( "\nHalf-Life Studio Model Decompiler " APP_VERSION );
puts( "Copyright Flying With Gauss 2020 (c) " );
puts( "--------------------------------------------------" );
if( argc == 1 )
{
ShowHelp( argv[0] );
goto end;
}
else if( argc == 3 )
{
if( Q_strlen( argv[2] ) > MAX_SYSPATH - 1 )
{
fputs( "ERROR: Destination path is too long.\n", stderr );
goto end;
}
Q_strcpy( destdir, argv[2] );
}
if( !LoadActivityList( argv[0] ) || !LoadMDL( argv[1] ) )
goto end;
WriteQCScript();
WriteSMD();
WriteTextures();
puts( "Done." );
end:
puts( "--------------------------------------------------" );
return 0;
}