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avi
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vgui
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engine: fix -Werror=strict-prototypes
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2019-10-05 02:09:45 +03:00 |
cl_cmds.c
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engine: common: imagelib: add simple decoder/encoder for 8-bit RGB/RGBA PNG images.
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2019-06-22 16:06:44 +05:00 |
cl_custom.c
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cl_debug.c
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cl_demo.c
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
cl_efrag.c
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cl_efx.c
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engine: fix -Werror=strict-prototypes
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2019-10-05 02:09:45 +03:00 |
cl_events.c
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cl_frame.c
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
cl_game.c
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engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs.
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2019-10-07 16:08:10 +03:00 |
cl_gameui.c
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engine: move ShellExecute to client, as it cannot be used in dedicated
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2019-09-19 17:09:18 +03:00 |
cl_main.c
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engine: client: port ui_renderworld from old engine
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2019-10-11 04:12:52 +03:00 |
cl_mobile.c
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engine: fix -Werror=strict-prototypes
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2019-10-05 02:09:45 +03:00 |
cl_netgraph.c
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cl_parse.c
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Revert "engine: client: implement connectionprogress partially"
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2019-10-06 07:45:32 +03:00 |
cl_pmove.c
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cl_qparse.c
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Revert "engine: client: implement connectionprogress partially"
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2019-10-06 07:45:32 +03:00 |
cl_remap.c
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cl_render.c
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cl_scrn.c
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Revert "engine: client: implement connectionprogress partially"
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2019-10-06 07:45:32 +03:00 |
cl_tent.c
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
cl_tent.h
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cl_video.c
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engine: fix various compiler warnings
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2019-07-13 23:25:03 +03:00 |
cl_view.c
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engine: client: port ui_renderworld from old engine
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2019-10-11 04:12:52 +03:00 |
client.h
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engine: client: port ui_renderworld from old engine
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2019-10-11 04:12:52 +03:00 |
console.c
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Revert "engine: client: implement connectionprogress partially"
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2019-10-06 07:45:32 +03:00 |
in_evdev.c
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in_joy.c
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engine: client: implement sending input devices list to server, using protinfo
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2019-07-09 03:48:09 +03:00 |
in_touch.c
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touch: implement wheel
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2019-09-28 19:35:30 +07:00 |
input.c
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input: improve touch emulation
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2019-09-28 19:33:57 +07:00 |
input.h
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input: merge touch support again. Fix m_ignore, fix EngineAppendMove
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2019-09-27 02:19:03 +07:00 |
keys.c
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input: merge touch support again. Fix m_ignore, fix EngineAppendMove
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2019-09-27 02:19:03 +07:00 |
mod_dbghulls.c
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ref_common.c
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engine: ref: fix spamming in console when getting human readable renderer names
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2019-10-11 05:11:45 +03:00 |
ref_common.h
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engine: implement menu extensions to allow choosing renderers from GUI
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2019-08-09 04:44:50 +03:00 |
s_dsp.c
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
s_load.c
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s_main.c
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
s_mix.c
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engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library
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2019-07-09 13:17:10 +03:00 |
s_mouth.c
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engine: s_mouth: fix another signed char
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2019-09-25 04:10:47 +03:00 |
s_stream.c
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
s_utils.c
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engine: fix various compiler warnings
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2019-07-13 23:25:03 +03:00 |
s_vox.c
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sound.h
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engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library
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2019-07-09 13:17:10 +03:00 |
titles.c
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vid_common.c
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engine: fix -Werror=strict-prototypes
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2019-10-05 02:09:45 +03:00 |
vid_common.h
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vox.h
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