xash3d-fwgs/ref_gl
2022-05-29 18:27:16 +03:00
..
gl4es@36a5cd54e7 ref_gl: gl4es: update 2022-05-29 18:27:16 +03:00
gl-wes-v2@7f567393d4 ref: simplify gldebug switchcase in output function, kinda fix const qualifiers 2022-05-29 04:00:19 +03:00
nanogl@5a22eab534
exports.txt
gl_alias.c ref_api: fix remap info allocation (fixes #200) 2021-05-02 20:02:04 +03:00
gl_backend.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
gl_beams.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
gl_context.c ref_gl: add close_gl4es, fix #258 2021-10-31 20:59:20 +06:00
gl_cull.c
gl_dbghulls.c
gl_decals.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
gl_draw.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
gl_export.h ref_gl: added support for GL_ARB_texture_compression_bptc extension 2022-03-07 02:03:40 +03:00
gl_frustum.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
gl_frustum.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
gl_image.c ref_gl: gl_image: added check for hardware support of BC6H/BC7 compression formats 2022-03-07 02:03:40 +03:00
gl_local.h ref_gl: added support for GL_ARB_texture_compression_bptc extension 2022-03-07 02:03:40 +03:00
gl_opengl.c ref: simplify gldebug switchcase in output function, kinda fix const qualifiers 2022-05-29 04:00:19 +03:00
gl_rlight.c ref_gl: gl_rlight: fixed game crash in Customize multiplayer menu 2022-04-07 21:56:37 +03:00
gl_rmain.c ref_gl: fixed R_WorldToScreen behavior to match GoldSrc 2022-04-13 09:12:12 +03:00
gl_rmath.c
gl_rmisc.c ref_gl: fix ParseFile calls 2021-10-08 17:31:32 +03:00
gl_rpart.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
gl_rsurf.c ref_gl: gl_rsurf: fixed invalid lightmap texture coordinates in some cases 2022-02-28 16:54:28 +03:00
gl_sprite.c engine, ref: add sprite and studio cvars to shared cvars list 2021-12-06 05:17:25 +03:00
gl_studio.c ref: simplify gldebug switchcase in output function, kinda fix const qualifiers 2022-05-29 04:00:19 +03:00
gl_triapi.c ref_gl: gl_triapi: fixed culling enum in TriCullFace (#522) 2021-07-09 14:55:31 +03:00
gl_vgui.c
gl_warp.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
wscript