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https://github.com/w23/xash3d-fwgs
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98 lines
3.3 KiB
C
98 lines
3.3 KiB
C
/*
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mobility_int.h - interface between engine and client for mobile platforms
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Copyright (C) 2015 a1batross
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#pragma once
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#ifndef MOBILITY_INT_H
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#define MOBILITY_INT_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define MOBILITY_API_VERSION 2
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#define MOBILITY_CLIENT_EXPORT "HUD_MobilityInterface"
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#define VIBRATE_NORMAL (1U << 0) // just vibrate for given "life"
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#define TOUCH_FL_HIDE (1U << 0)
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#define TOUCH_FL_NOEDIT (1U << 1)
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#define TOUCH_FL_CLIENT (1U << 2)
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#define TOUCH_FL_MP (1U << 3)
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#define TOUCH_FL_SP (1U << 4)
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#define TOUCH_FL_DEF_SHOW (1U << 5)
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#define TOUCH_FL_DEF_HIDE (1U << 6)
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#define TOUCH_FL_DRAW_ADDITIVE (1U << 7)
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#define TOUCH_FL_STROKE (1U << 8)
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#define TOUCH_FL_PRECISION (1U << 9)
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// flags for COM_ParseFileSafe
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#define PFILE_IGNOREBRACKET (1<<0)
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#define PFILE_HANDLECOLON (1<<1)
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typedef struct mobile_engfuncs_s
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{
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// indicates version of API. Should be equal to MOBILITY_API_VERSION
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// version changes when existing functions are changes
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int version;
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// vibration control
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// life -- time to vibrate in ms
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void (*pfnVibrate)( float life, char flags );
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// enable text input
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void (*pfnEnableTextInput)( int enable );
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// add temporaty button, edit will be disabled
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void (*pfnTouchAddClientButton)( const char *name, const char *texture, const char *command, float x1, float y1, float x2, float y2, unsigned char *color, int round, float aspect, int flags );
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// add button to defaults list. Will be loaded on config generation
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void (*pfnTouchAddDefaultButton)( const char *name, const char *texturefile, const char *command, float x1, float y1, float x2, float y2, unsigned char *color, int round, float aspect, int flags );
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// hide/show buttons by pattern
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void (*pfnTouchHideButtons)( const char *name, unsigned char hide );
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// remove button with given name
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void (*pfnTouchRemoveButton)( const char *name );
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// when enabled, only client buttons shown
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void (*pfnTouchSetClientOnly)( unsigned char state );
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// Clean defaults list
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void (*pfnTouchResetDefaultButtons)( void );
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// Draw scaled font for client
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int (*pfnDrawScaledCharacter)( int x, int y, int number, int r, int g, int b, float scale );
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void (*pfnSys_Warn)( const char *format, ... );
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// Get native object for current platform.
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// Pass NULL to arguments to receive an array of available objects or NULL if nothing
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void *(*pfnGetNativeObject)( const char *obj );
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void (*pfnSetCustomClientID)( const char *id );
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// COM_ParseFile but with buffer size limit, len reports written size or -1 on overflow
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char* (*pfnParseFile)( char *data, char *buf, const int size, unsigned int flags, int *len );
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// To be continued...
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} mobile_engfuncs_t;
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// function exported from client
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// returns 0 on no error otherwise error
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typedef int (*pfnMobilityInterface)( mobile_engfuncs_t *gMobileEngfuncs );
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#ifdef __cplusplus
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}
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#endif
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#endif
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