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12 lines
288 B
C
12 lines
288 B
C
#pragma once
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#include "xash3d_types.h"
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struct cl_entity_s;
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struct beam_s;
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qboolean R_BeamCull( const vec3_t start, const vec3_t end, qboolean pvsOnly );
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void R_BeamDrawCustomEntity( struct cl_entity_s *ent, float frametime );
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void R_BeamDraw( struct beam_s *pbeam, float frametime );
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