..
rad
fix +0~TNNL_LGT1
2021-10-18 23:36:42 -07:00
shaders
rtx: support environment lights, fix #16
2021-10-20 11:58:53 -07:00
common_geometry.c
massage stubs
2021-01-20 11:16:06 -08:00
dumbspter.c
rtx: collect per-leaf emissive surfaces with pvs data
2021-10-13 12:27:24 -07:00
profiler.c
make profiler work on windows
2021-10-20 11:58:53 -07:00
profiler.h
fix linux build
2021-10-20 11:58:53 -07:00
ray_materials.md
update todo; move materials draft to separate file
2021-09-06 14:24:36 -07:00
rlight.c
add per-vertex studio model lighting
2021-08-07 19:56:38 -07:00
TODO.md
rtx: remove direct sun sampling attempt
2021-10-20 11:58:53 -07:00
vk_2d.c
add trivial on-screen profiler printout
2021-10-20 11:58:53 -07:00
vk_2d.h
add trivial on-screen profiler printout
2021-10-20 11:58:53 -07:00
vk_beams.c
rtx: fix c0a0d emissive toxic liquid, fix #56
2021-09-14 17:47:05 -07:00
vk_beams.h
add beams rendering
2021-02-17 13:26:09 -08:00
vk_brush.c
rtx: associate msurfaces with mleafs
2021-10-13 12:27:24 -07:00
vk_brush.h
rtx: associate msurfaces with mleafs
2021-10-13 12:27:24 -07:00
vk_buffer.c
ref_vk: yet anothe var def
2021-06-06 23:14:35 -07:00
vk_buffer.h
add debug names to various objects
2021-05-17 10:36:40 -07:00
vk_common.h
fix building and running on linux
2021-06-06 14:17:35 -07:00
vk_const.h
rtx: point/stop light clusters culling
2021-10-20 11:58:53 -07:00
vk_core.c
make profiler work on windows
2021-10-20 11:58:53 -07:00
vk_core.h
add screenshots
2021-08-31 11:19:44 -07:00
vk_cvar.c
rtx: add light clusters debug helpers
2021-10-13 12:27:24 -07:00
vk_cvar.h
rtx: add light clusters debug helpers
2021-10-13 12:27:24 -07:00
vk_descriptor.c
rtx: get ray tracing pipeline to draw at least something
2021-07-06 11:28:24 -07:00
vk_descriptor.h
fix compilation warnings
2021-05-24 11:12:44 -07:00
vk_framectl.c
rtx: add profiler scopes for light cluster building
2021-10-20 11:58:53 -07:00
vk_framectl.h
add screenshots
2021-08-31 11:19:44 -07:00
vk_global.h
render: split mvp matrix to separate model,view,projection matrices
2021-03-13 13:35:50 -08:00
vk_light.c
rtx: add single envlight to all clusters, fix #130
2021-10-22 10:49:51 -07:00
vk_light.h
rtx: support environment lights, fix #16
2021-10-20 11:58:53 -07:00
vk_lightmap.c
add texture mipmaps
2021-08-02 10:55:26 -07:00
vk_lightmap.h
apply proper lightstyles on map load
2021-02-03 10:06:21 -08:00
vk_math.c
draw static map geometry with debug shader
2021-01-23 19:38:00 -08:00
vk_math.h
draw static map geometry with debug shader
2021-01-23 19:38:00 -08:00
vk_nv_aftermath.c
fix building and running on linux
2021-06-06 14:17:35 -07:00
vk_nv_aftermath.h
fix building and running on linux
2021-06-06 14:17:35 -07:00
vk_pipeline.c
[WIP] rtx: first build with ray tracing pipeline and black screen
2021-07-05 13:24:57 -07:00
vk_pipeline.h
[WIP] rtx: first build with ray tracing pipeline and black screen
2021-07-05 13:24:57 -07:00
vk_ray_internal.h
rtx: move Lights buffer definition to common header
2021-10-20 11:58:53 -07:00
vk_ray_model.c
rtx: associate msurfaces with mleafs
2021-10-13 12:27:24 -07:00
vk_render.c
rtx: collect d/elights and static entity point lights
2021-09-20 23:35:49 -07:00
vk_render.h
rtx: associate msurfaces with mleafs
2021-10-13 12:27:24 -07:00
vk_renderstate.c
add 2d pipelines with blending; menu is drawn almost ok
2021-01-18 13:33:22 -08:00
vk_renderstate.h
add 2d pipelines with blending; menu is drawn almost ok
2021-01-18 13:33:22 -08:00
vk_rmain.c
add screenshots
2021-08-31 11:19:44 -07:00
vk_rtx.c
rtx: support environment lights, fix #16
2021-10-20 11:58:53 -07:00
vk_rtx.h
rtx: collect d/elights and static entity point lights
2021-09-20 23:35:49 -07:00
vk_scene.c
rtx: associate msurfaces with mleafs
2021-10-13 12:27:24 -07:00
vk_scene.h
add persistent model api and use it for brushes
2021-04-07 12:11:20 -07:00
vk_sprite.c
rtx: fix c0a0d emissive toxic liquid, fix #56
2021-09-14 17:47:05 -07:00
vk_sprite.h
remove ubo management from "public" vk_render api
2021-02-20 12:00:31 -08:00
vk_studio.c
rtx: fix c0a0d emissive toxic liquid, fix #56
2021-09-14 17:47:05 -07:00
vk_studio.h
remove ubo management from "public" vk_render api
2021-02-20 12:00:31 -08:00
vk_textures.c
fix mips generation
2021-08-04 17:44:21 -07:00
vk_textures.h
rtx: render into fixed 720p framebuffer then upscale
2021-03-20 11:15:57 -07:00
wscript
rtx: install known rads into valve/maps
2021-09-20 23:35:49 -07:00