xash3d-fwgs/ref
Ivan Avdeev 7c6e22bb2c rt: extract basic func_wall patching support from PR #506
That PR has more stuff in it which we decided to drop.

This commit only contains:
- Detection of func_wall models, and adding their lights as static
  (fixes #415).
- Patching func_wall models offsets, #335. Does not yet patch them
  visually, but patches their light sources. Will be addressed in next
  commits. Patching is done via model name, not entity id, also will be
  fixed.
- Does not address culling (#118). This is the part dropped from the PR.
  Needs different approach. TBD
2023-04-19 20:25:00 -07:00
..
gl engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2023-02-13 05:23:13 +03:00
soft engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2023-02-13 05:23:13 +03:00
vk rt: extract basic func_wall patching support from PR #506 2023-04-19 20:25:00 -07:00