mirror of
https://github.com/w23/xash3d-fwgs
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83 lines
2.0 KiB
C
83 lines
2.0 KiB
C
#pragma once
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#include "vk_core.h"
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#include "vk_buffer.h"
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#include "vk_const.h"
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#define MAX_ACCELS 1024
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#define MAX_KUSOCHKI 16384
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#define MODEL_CACHE_SIZE 1024
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#include "shaders/ray_interop.h"
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typedef struct vk_ray_model_s {
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VkAccelerationStructureKHR as;
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VkAccelerationStructureGeometryKHR *geoms;
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int max_prims;
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int num_geoms;
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int size;
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uint32_t kusochki_offset;
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qboolean dynamic;
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qboolean taken;
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qboolean kusochki_updated_this_frame;
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struct {
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uint32_t as_offset;
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} debug;
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} vk_ray_model_t;
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typedef struct Kusok vk_kusok_data_t;
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typedef struct {
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matrix3x4 transform_row;
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vk_ray_model_t *model;
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enum {
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MaterialMode_Opaque,
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MaterialMode_Opaque_AlphaTest,
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MaterialMode_Refractive,
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// TODO MaterialMode_Subtractive,
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MaterialMode_Additive,
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} material_mode;
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} vk_ray_draw_model_t;
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typedef struct {
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const char *debug_name;
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VkAccelerationStructureKHR *p_accel;
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const VkAccelerationStructureGeometryKHR *geoms;
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const uint32_t *max_prim_counts;
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const VkAccelerationStructureBuildRangeInfoKHR *build_ranges;
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uint32_t n_geoms;
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VkAccelerationStructureTypeKHR type;
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qboolean dynamic;
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} as_build_args_t;
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qboolean createOrUpdateAccelerationStructure(VkCommandBuffer cmdbuf, const as_build_args_t *args, vk_ray_model_t *model);
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typedef struct {
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// Geometry metadata. Lifetime is similar to geometry lifetime itself.
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// Semantically close to render buffer (describes layout for those objects)
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// TODO unify with render buffer
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// Needs: STORAGE_BUFFER
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vk_buffer_t kusochki_buffer;
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r_debuffer_t kusochki_alloc;
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// Per-frame data that is accumulated between RayFrameBegin and End calls
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struct {
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int num_models;
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int num_lighttextures;
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vk_ray_draw_model_t models[MAX_ACCELS];
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uint32_t scratch_offset; // for building dynamic blases
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} frame;
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vk_ray_model_t models_cache[MODEL_CACHE_SIZE];
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qboolean freeze_models;
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} xvk_ray_model_state_t;
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extern xvk_ray_model_state_t g_ray_model_state;
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void XVK_RayModel_ClearForNextFrame( void );
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void XVK_RayModel_Validate(void);
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void RT_RayModel_Clear(void);
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