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https://github.com/w23/xash3d-fwgs
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84 lines
2.6 KiB
C
84 lines
2.6 KiB
C
/*
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world.h - shared world routines
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Copyright (C) 2009 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#ifndef WORLD_H
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#define WORLD_H
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#define MOVE_NORMAL 0 // normal trace
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#define MOVE_NOMONSTERS 1 // ignore monsters (edicts with flags (FL_MONSTER|FL_FAKECLIENT|FL_CLIENT) set)
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#define MOVE_MISSILE 2 // extra size for monsters
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#define CONTENTS_NONE 0 // no custom contents specified
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/*
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===============================================================================
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ENTITY AREA CHECKING
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===============================================================================
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*/
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#define MAX_TOTAL_ENT_LEAFS 128
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#define AREA_NODES 32
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#define AREA_DEPTH 4
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#include "lightstyle.h"
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extern const char *et_name[];
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// linked list
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void InsertLinkBefore( link_t *l, link_t *before );
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void RemoveLink( link_t *l );
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void ClearLink( link_t *l );
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// trace common
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void World_MoveBounds( const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, vec3_t boxmins, vec3_t boxmaxs );
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void World_TransformAABB( matrix4x4 transform, const vec3_t mins, const vec3_t maxs, vec3_t outmins, vec3_t outmaxs );
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trace_t World_CombineTraces( trace_t *cliptrace, trace_t *trace, edict_t *touch );
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int RankForContents( int contents );
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#define check_angles( x ) ( (int)x == 90 || (int)x == 180 || (int)x == 270 || (int)x == -90 || (int)x == -180 || (int)x == -270 )
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/*
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===============================================================================
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EVENTS QUEUE (hl1 events code)
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===============================================================================
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*/
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#include "event_api.h"
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#include "event_args.h"
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#define MAX_EVENT_QUEUE 64 // 16 simultaneous events, max
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typedef struct event_info_s
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{
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word index; // 0 implies not in use
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short packet_index; // Use data from state info for entity in delta_packet .
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// -1 implies separate info based on event
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// parameter signature
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short entity_index; // The edict this event is associated with
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float fire_time; // if non-zero, the time when the event should be fired
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// ( fixed up on the client )
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event_args_t args;
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int flags; // reliable or not, etc. ( CLIENT ONLY )
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} event_info_t;
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typedef struct event_state_s
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{
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event_info_t ei[MAX_EVENT_QUEUE];
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} event_state_t;
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#endif//WORLD_H
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