xash3d-fwgs/common
2019-06-29 23:56:50 +03:00
..
backends.h ref_gl: move gl specific defines out from defaults.h, remove VIDEO_DONTCARE hack, automatically set XASH_GLES if wrapper is set 2019-04-04 23:13:17 +03:00
beamdef.h
boneinfo.h Apply 4253 update 2018-10-04 13:08:48 +07:00
bspfile.h Apply 4483 update 2019-05-19 15:01:23 +03:00
cl_entity.h
com_image.h Merge 4483 update 2019-05-25 02:44:24 +03:00
com_model.h Merge 4483 update 2019-05-25 02:44:24 +03:00
con_nprint.h
const.h Merge branch 'original' 2018-04-20 12:38:53 +00:00
cvardef.h
defaults.h android: initial port 2019-05-02 18:07:03 +03:00
demo_api.h
dlight.h
enginefeatures.h Merge 4483 update 2019-05-25 02:44:24 +03:00
entity_state.h
entity_types.h
event_api.h Apply 4253 update 2018-10-04 13:08:48 +07:00
event_args.h
event_flags.h
gameinfo.h Apply 4281 update 2018-10-27 23:32:09 +03:00
hltv.h
ivoicetweak.h
kbutton.h Add kbutton.h, fix includes 2018-04-13 19:58:17 +03:00
lightstyle.h
mathlib.h public: initial moving some common code into static public library, that can be linked to any engine part 2019-03-20 01:17:46 +03:00
net_api.h engine: fix warnings 2018-10-06 03:42:09 +03:00
netadr.h
particledef.h
pmtrace.h
port.h engine: check if client.dll linked to SDL2.dll (#37) 2019-06-29 23:56:50 +03:00
qfont.h
r_efx.h ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
r_studioint.h Add forgotten const-qualifiers in interface headers. Remove unneeded PM headers 2018-04-23 23:06:18 +03:00
ref_params.h
render_api.h Merge 4511 update 2019-06-17 07:36:46 +03:00
screenfade.h
studio_event.h
triangleapi.h Add forgotten const-qualifiers in interface headers. Remove unneeded PM headers 2018-04-23 23:06:18 +03:00
usercmd.h
wadfile.h Apply 4253 update 2018-10-04 13:08:48 +07:00
weaponinfo.h
wrect.h
xash3d_types.h engine: fix long<->int conversion UBs 2019-05-02 19:05:09 +03:00