xash3d-fwgs/ref
Ivan Avdeev 8ac1a76259 rt: rename traceAdditive to traceSimpleBlending
This is to more clearly distinguish between simple blended things that
don't participate in lighting, and future more involved blending with
refraction and being affected by light
2023-04-27 10:59:38 -07:00
..
gl engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2023-02-13 05:23:13 +03:00
soft engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2023-02-13 05:23:13 +03:00
vk rt: rename traceAdditive to traceSimpleBlending 2023-04-27 10:59:38 -07:00