xash3d-fwgs/ref_vk/vk_buffer.c
Ivan 'provod' Avdeev 951d382eb6 vk: improve memory allocation logging
print region names, requirements, etc.
also decrease default vulkan device memory allocation size to 64Mb
decrease max vertices to 512k
2022-01-17 22:06:30 -08:00

101 lines
2.7 KiB
C

#include "vk_buffer.h"
#include <memory.h>
vk_global_buffer_t g_vk_buffers = {0};
#define DEFAULT_STAGING_SIZE (16*1024*1024)
qboolean VK_BuffersInit( void ) {
if (!VK_BufferCreate("staging", &g_vk_buffers.staging, DEFAULT_STAGING_SIZE, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT))
return false;
return true;
}
void VK_BuffersDestroy( void ) {
VK_BufferDestroy(&g_vk_buffers.staging);
}
qboolean VK_BufferCreate(const char *debug_name, vk_buffer_t *buf, uint32_t size, VkBufferUsageFlags usage, VkMemoryPropertyFlags flags)
{
VkBufferCreateInfo bci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.size = size,
.usage = usage,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
};
VkMemoryRequirements memreq;
XVK_CHECK(vkCreateBuffer(vk_core.device, &bci, NULL, &buf->buffer));
SET_DEBUG_NAME(buf->buffer, VK_OBJECT_TYPE_BUFFER, debug_name);
vkGetBufferMemoryRequirements(vk_core.device, buf->buffer, &memreq);
buf->devmem = VK_DevMemAllocate(debug_name, memreq, flags, usage & VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT ? VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT : 0);
XVK_CHECK(vkBindBufferMemory(vk_core.device, buf->buffer, buf->devmem.device_memory, buf->devmem.offset));
buf->mapped = buf->devmem.mapped;
buf->size = size;
return true;
}
void VK_BufferDestroy(vk_buffer_t *buf) {
if (buf->buffer) {
vkDestroyBuffer(vk_core.device, buf->buffer, NULL);
buf->buffer = VK_NULL_HANDLE;
}
// FIXME when there are many allocation per VkDeviceMemory, fix this
if (buf->devmem.device_memory) {
VK_DevMemFree(&buf->devmem);
buf->devmem.device_memory = VK_NULL_HANDLE;
buf->devmem.offset = 0;
buf->mapped = 0;
buf->size = 0;
}
}
void VK_RingBuffer_Clear(vk_ring_buffer_t* buf) {
buf->offset_free = 0;
buf->permanent_size = 0;
buf->free = buf->size;
}
// < v->
// |MAP|.........|FRAME|...|
// ^ XXXXX
uint32_t VK_RingBuffer_Alloc(vk_ring_buffer_t* buf, uint32_t size, uint32_t align) {
uint32_t offset = ALIGN_UP(buf->offset_free, align);
const uint32_t align_diff = offset - buf->offset_free;
uint32_t available = buf->free - align_diff;
const uint32_t tail = buf->size - offset;
if (available < size)
return AllocFailed;
if (size > tail) {
offset = ALIGN_UP(buf->permanent_size, align);
available -= (offset - buf->permanent_size) - tail;
}
if (available < size)
return AllocFailed;
buf->offset_free = offset + size;
buf->free = available - size;
return offset;
}
void VK_RingBuffer_Fix(vk_ring_buffer_t* buf) {
ASSERT(buf->permanent_size == 0);
buf->permanent_size = buf->offset_free;
}
void VK_RingBuffer_ClearFrame(vk_ring_buffer_t* buf) {
buf->offset_free = buf->permanent_size;
buf->free = buf->size - buf->permanent_size;
}