mirror of
https://github.com/w23/xash3d-fwgs
synced 2024-12-13 20:50:23 +01:00
170 lines
4.7 KiB
C
170 lines
4.7 KiB
C
#if 0
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#include "vk_common.h"
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#include "xash3d_types.h"
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#include "protocol.h"
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#include "const.h"
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#include "bspfile.h"
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#include "mod_local.h"
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#include "vk_light.h"
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#define PR(...) gEngine.Con_Reportf(__VA_ARGS__)
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// FIXME copied from mod_bmodel.c
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// TODO would it be possible to not decompress each time, but instead get a list of all leaves?
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static byte g_visdata[(MAX_MAP_LEAFS+7)/8]; // intermediate buffer
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byte *Mod_DecompressPVS( const byte *in, int visbytes )
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{
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byte *out;
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int c;
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out = g_visdata;
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if( !in )
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{
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// no vis info, so make all visible
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while( visbytes )
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{
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*out++ = 0xff;
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visbytes--;
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}
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return g_visdata;
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}
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do
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{
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if( *in )
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{
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*out++ = *in++;
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continue;
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}
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c = in[1];
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in += 2;
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while( c )
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{
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*out++ = 0;
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c--;
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}
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} while( out - g_visdata < visbytes );
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return g_visdata;
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}
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static void DumpLeaves( void ) {
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model_t *map = gEngine.pfnGetModelByIndex( 1 );
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const world_static_t *world = gEngine.GetWorld();
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ASSERT(map);
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PR("visbytes=%d leafs: %d:\n", world->visbytes, map->numleafs);
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for (int i = 0; i < map->numleafs; ++i) {
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const mleaf_t* leaf = map->leafs + i;
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PR(" %d: contents=%d numsurfaces=%d cluster=%d\n",
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i, leaf->contents, leaf->nummarksurfaces, leaf->cluster);
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// TODO: mark which surfaces belong to which leaves
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// TODO: figure out whether this relationship is stable (surface belongs to only one leaf)
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// print out PVS
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{
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int pvs_count = 0;
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const byte *visdata = Mod_DecompressPVS(leaf->compressed_vis, world->visbytes);
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if (!visdata) continue;
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PR(" PVS:");
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for (int j = 0; j < map->numleafs; ++j) {
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if (CHECKVISBIT(visdata, map->leafs[j].cluster /* FIXME cluster (j+1) or j??!?!*/)) {
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pvs_count++;
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PR(" %d", j);
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}
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}
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PR(" TOTAL: %d\n", pvs_count);
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}
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}
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}
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typedef struct {
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model_t *map;
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const world_static_t *world;
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FILE *f;
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} traversal_context_t;
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static void visitLeaf(const mleaf_t *leaf, const mnode_t *parent, const traversal_context_t *ctx) {
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const int parent_index = parent - ctx->map->nodes;
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int pvs_count = 0;
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const byte *visdata = Mod_DecompressPVS(leaf->compressed_vis, ctx->world->visbytes);
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int num_emissive = 0;
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// ??? empty leaf?
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if (leaf->cluster < 0) // || leaf->nummarksurfaces == 0)
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return;
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fprintf(ctx->f, "\"N%d\" -> \"L%d\"\n", parent_index, leaf->cluster);
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for (int i = 0; i < leaf->nummarksurfaces; ++i) {
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const msurface_t *surf = leaf->firstmarksurface[i];
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const int surf_index = surf - ctx->map->surfaces;
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const int texture_num = surf->texinfo->texture->gl_texturenum;
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const qboolean emissive = texture_num >= 0 && g_lights.map.emissive_textures[texture_num].set;
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if (emissive) num_emissive++;
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fprintf(ctx->f, "L%d -> S%d [color=\"#%s\"; dir=\"none\"];\n",
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leaf->cluster, surf_index, emissive ? "ff0000ff" : "00000040");
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}
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if (!visdata)
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return;
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for (int j = 0; j < ctx->map->numleafs; ++j) {
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if (CHECKVISBIT(visdata, ctx->map->leafs[j].cluster)) {
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pvs_count++;
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}
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}
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fprintf(ctx->f, "\"L%d\" [label=\"Leaf cluster %d\\npvs_count: %d\\nummarksurfaces: %d\\n num_emissive: %d\"; style=filled; fillcolor=\"%s\"; ];\n",
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leaf->cluster, leaf->cluster, pvs_count, leaf->nummarksurfaces, num_emissive,
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num_emissive > 0 ? "red" : "transparent"
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);
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}
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static void visitNode(const mnode_t *node, const mnode_t *parent, const traversal_context_t *ctx) {
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if (node->contents < 0) {
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visitLeaf((const mleaf_t*)node, parent, ctx);
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} else {
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const int parent_index = parent ? parent - ctx->map->nodes : -1;
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const int node_index = node - ctx->map->nodes;
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fprintf(ctx->f, "\"N%d\" -> \"N%d\"\n", parent_index, node_index);
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fprintf(ctx->f, "\"N%d\" [label=\"numsurfaces: %d\\nfirstsurface: %d\"];\n",
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node_index, node->numsurfaces, node->firstsurface);
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visitNode(node->children[0], node, ctx);
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visitNode(node->children[1], node, ctx);
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}
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}
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void traverseBSP( void ) {
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const traversal_context_t ctx = {
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.map = gEngine.pfnGetModelByIndex( 1 ),
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.world = gEngine.GetWorld(),
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.f = fopen("bsp.dot", "w"),
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};
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fprintf(ctx.f, "digraph bsp { node [shape=box];\n");
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visitNode(ctx.map->nodes, NULL, &ctx);
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fprintf(ctx.f,
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"subgraph surfaces {rank = max; style= filled; color = lightgray;\n");
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for (int i = 0; i < ctx.map->numsurfaces; i++) {
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const msurface_t *surf = ctx.map->surfaces + i;
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const int texture_num = surf->texinfo->texture->gl_texturenum;
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fprintf(ctx.f, "S%d [rank=\"max\"; label=\"S%d\\ntexture: %s\\nnumedges: %d\\ntexture_num=%d\"; style=filled; fillcolor=\"%s\";];\n",
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i, i,
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surf->texinfo && surf->texinfo->texture ? surf->texinfo->texture->name : "NULL",
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surf->numedges, texture_num,
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(texture_num >= 0 && g_lights.map.emissive_textures[texture_num].set) ? "red" : "transparent" );
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}
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fprintf(ctx.f, "}\n}\n");
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fclose(ctx.f);
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//exit(0);
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}
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#endif
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