mirror of
https://github.com/w23/xash3d-fwgs
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33 lines
795 B
C
33 lines
795 B
C
#pragma once
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#include "vk_core.h"
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#include "vk_descriptor.h"
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typedef struct {
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VkAccessFlags access_mask;
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VkImageLayout image_layout;
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VkPipelineStageFlagBits pipelines;
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} ray_resource_state_t;
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struct xvk_image_s;
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typedef struct vk_resource_s {
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VkDescriptorType type;
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ray_resource_state_t write, read;
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vk_descriptor_value_t value;
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} vk_resource_t;
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typedef struct vk_resource_s *vk_resource_p;
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typedef struct {
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VkPipelineStageFlagBits pipeline;
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const vk_resource_p *resources;
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const int *resources_map;
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vk_descriptor_value_t* values;
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int count;
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int write_begin; // Entries starting at this index are written into by the pass
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} vk_resources_write_descriptors_args_t;
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void R_VkResourcesPrepareDescriptorsValues(VkCommandBuffer cmdbuf, vk_resources_write_descriptors_args_t args);
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