.. |
waifulib
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shaders: add compute shaders; fix shaders install dir
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2021-03-01 23:34:20 -08:00 |
build_freebsd_engine.sh
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scripts: remove single-binary for xashds, as it already set implicitly.
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2019-10-18 07:45:05 +03:00 |
build_linux_engine.sh
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scripts: remove single-binary for xashds, as it already set implicitly.
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2019-10-18 07:45:05 +03:00 |
build_mingw_engine.sh
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Remove optimizations on mingw until game exports is marked
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2019-06-08 20:36:29 +07:00 |
build_motomagx_engine.sh
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scripts: enable mobile_hacks HLSDK branch for MotoMAGX
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2019-12-03 03:49:47 +03:00 |
build_osx_engine.sh
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scripts: use waf install to generate packages
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2019-04-08 21:08:15 +03:00 |
build_windows_engine.sh
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scripts: run windows builds verbose
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2019-11-05 09:41:58 +03:00 |
continious_upload.sh
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scripts: set executable flags when needed
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2019-10-18 07:05:16 +03:00 |
lib.sh
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scripts: stop executing script and print config.log, if waf was failed.
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2018-12-17 02:53:00 +03:00 |
makepak.py
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makepak.py: Skip all filenames starting with .
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2020-12-30 14:40:32 +03:00 |
travis_android_deps.sh
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travis: unzip quietly
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2020-12-28 13:09:01 +03:00 |
travis_common_deps.sh
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travis: enable building and publishing for AMD64. Use at your own risk!
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2019-07-20 05:07:22 +03:00 |
travis_linux_deps.sh
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travis: unzip quietly
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2020-12-28 13:09:01 +03:00 |
travis_mingw_deps.sh
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travis: move mingw engine build to standalone VM
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2019-03-30 01:29:40 +03:00 |
travis_motomagx_deps.sh
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scripts: enable mobile_hacks HLSDK branch for MotoMAGX
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2019-12-03 03:49:47 +03:00 |
travis_osx_deps.sh
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wscript: try to fix windres searching for game_launch, fix osx 32 bit compiling
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2018-11-19 01:58:40 +03:00 |
travis_windows_deps.sh
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travis: unzip quietly
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2020-12-28 13:09:01 +03:00 |
travis-deploy.sh
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scripts: travis: we're NOT moved to GitHub Releases
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2020-02-28 09:13:33 +03:00 |
yadisk_clear.sh
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scripts: set executable flags when needed
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2019-10-18 07:05:16 +03:00 |