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data /valve
Update rads & patches ( #479 )
2023-03-18 11:38:11 -07:00
shaders
Add simple soft shadows by @LifeKILLED
2023-03-18 11:39:56 -07:00
alolcator.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
alolcator.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
bitarray.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
bitarray.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
camera.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
camera.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
common_geometry.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
dumbspter.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
infotool.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
NOTES.md
vk: start refactoring profiler
2023-03-21 11:59:57 -07:00
profiler.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
profiler.h
vk: profiler: minor cleanup
2023-03-21 11:59:57 -07:00
r_slows.c
vk: profiler: control profiler with r_speeds command
2023-03-21 11:59:57 -07:00
r_slows.h
vk: profiler: draw total gpu time
2023-03-21 11:59:57 -07:00
ray_materials.md
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
ray_pass.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
ray_pass.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
ray_resources.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
ray_resources.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
rlight.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
sebastian.py
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
spirv.py
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
TODO.md
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_beams.c
vk: draw the rest of the beams
2023-02-27 09:49:56 -08:00
vk_beams.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_brush.c
rt: clear geom emissive values prior to loading light data
2023-03-03 16:41:16 -08:00
vk_brush.h
rt: refactor loading surface lights, fix #417
2023-03-02 22:32:08 -08:00
vk_buffer.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_buffer.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_commandpool.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_commandpool.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_common.h
vk: profiler: control profiler with r_speeds command
2023-03-21 11:59:57 -07:00
vk_const.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_core.c
vk: profiler: draw total gpu time
2023-03-21 11:59:57 -07:00
vk_core.h
vk: profiler: draw total gpu time
2023-03-21 11:59:57 -07:00
vk_cvar.c
vk: profiler: control profiler with r_speeds command
2023-03-21 11:59:57 -07:00
vk_cvar.h
vk: profiler: control profiler with r_speeds command
2023-03-21 11:59:57 -07:00
vk_descriptor.c
vk: respect TF_NEAREST/CLAMP/BORDER flags ( #471 )
2023-03-08 14:16:21 -08:00
vk_descriptor.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_devmem.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_devmem.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_framectl.c
vk: profiler: draw total gpu time
2023-03-21 11:59:57 -07:00
vk_framectl.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_geometry.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_geometry.h
vk: remove flag attribute in vertex
2023-02-25 18:38:22 -08:00
vk_image.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_image.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_light.c
rt: enable entity light, fix #115
2023-03-04 12:46:37 -08:00
vk_light.h
rt: refactor loading surface lights, fix #417
2023-03-02 22:32:08 -08:00
vk_lightmap.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_lightmap.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_mapents.c
rt: do not allow direct access to pached surfaces
2023-03-02 20:27:18 -08:00
vk_mapents.h
rt: do not allow direct access to pached surfaces
2023-03-02 20:27:18 -08:00
vk_materials.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_materials.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_math.c
rt: compute tangents for studio models
2023-03-01 10:47:31 -08:00
vk_math.h
rt: compute tangents for studio models
2023-03-01 10:47:31 -08:00
vk_meatpipe.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_meatpipe.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_misc.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_nv_aftermath.c
vk: fixup compilation w/o aftermath sdk
2023-02-23 18:59:14 -08:00
vk_nv_aftermath.h
vk: change how device extensions are checked
2023-02-23 13:48:41 -08:00
vk_overlay.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_overlay.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_pipeline.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_pipeline.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_previous_frame.c
vk rt: fix reprojection
2023-02-28 23:06:09 +04:00
vk_previous_frame.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_querypool.c
vk: profiler: minor cleanup
2023-03-21 11:59:57 -07:00
vk_querypool.h
vk: profiler: draw total gpu time
2023-03-21 11:59:57 -07:00
vk_ray_accel.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_ray_accel.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_ray_internal.h
rt: increase model cache size, fix #449
2023-03-04 12:46:37 -08:00
vk_ray_model.c
rt: propagate emissive color patches to kusochki
2023-03-02 23:23:31 -08:00
vk_render.c
vk: draw profiler scope blocks
2023-03-21 11:59:57 -07:00
vk_render.h
rt: propagate emissive color patches to kusochki
2023-03-02 23:23:31 -08:00
vk_renderstate.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_renderstate.h
vk: make trad sprites more like gl ones
2023-02-24 17:43:07 -08:00
vk_rmain.c
vk: add tracers (not tested)
2023-02-27 10:37:03 -08:00
vk_rpart.c
vk: fix tracers colors
2023-02-27 11:00:34 -08:00
vk_rpart.h
vk: add tracers (not tested)
2023-02-27 10:37:03 -08:00
vk_rtx.c
vk: respect TF_NEAREST/CLAMP/BORDER flags ( #471 )
2023-03-08 14:16:21 -08:00
vk_rtx.h
rt: improve sprite blending even moar
2023-02-25 12:46:46 -08:00
vk_scene.c
rt: refactor loading surface lights, fix #417
2023-03-02 22:32:08 -08:00
vk_scene.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_sprite.c
rt: only overshoot additive for glow mode
2023-02-28 17:50:50 -08:00
vk_sprite.h
vk: make trad sprites more like gl ones
2023-02-24 17:43:07 -08:00
vk_staging.c
vk: convert query timestamps to ns
2023-03-21 11:59:57 -07:00
vk_staging.h
vk: make sure deleted textures are not referenced in staging
2023-03-04 12:46:37 -08:00
vk_studio.c
vk: profiler: control profiler with r_speeds command
2023-03-21 11:59:57 -07:00
vk_studio.h
vk: fix studio models being modulated by ent color
2023-02-24 23:57:49 -08:00
vk_swapchain.c
vk: add better scope macro for profiler
2023-03-21 11:59:57 -07:00
vk_swapchain.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_textures.c
vk: respect TF_NEAREST/CLAMP/BORDER flags ( #471 )
2023-03-08 14:16:21 -08:00
vk_textures.h
vk: respect TF_NEAREST/CLAMP/BORDER flags ( #471 )
2023-03-08 14:16:21 -08:00
vk_triapi.c
vk: fix TRI_QUADS and primitive_mode tracking
2023-02-27 10:51:11 -08:00
vk_triapi.h
vk: fix tracers colors
2023-02-27 11:00:34 -08:00
wscript
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00