mirror of
https://github.com/w23/xash3d-fwgs
synced 2024-12-16 14:10:11 +01:00
fbf2d7096d
doesn't draw anything yet
709 lines
19 KiB
Python
Executable File
709 lines
19 KiB
Python
Executable File
#!/usr/bin/env python3
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import json
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import argparse
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import struct
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import copy
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from spirv import spv
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import os
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# import sys
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# print(sys.argv, file=sys.stderr)
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parser = argparse.ArgumentParser(description='Build pipeline descriptor')
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parser.add_argument('--path', '-p', help='Directory where to look for .spv shader files')
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parser.add_argument('--output', '-o', type=argparse.FileType('wb'), help='Compiled pipeline')
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parser.add_argument('--depend', '-d', type=argparse.FileType('w'), help='Generate dependency file (json)')
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parser.add_argument('pipelines', type=argparse.FileType('r'))
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# TODO strip debug OpName OpLine etc
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args = parser.parse_args()
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spvOp = spv['Op']
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spvOpNames = dict()
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for name, n in spvOp.items():
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spvOpNames[n] = name
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#print("cwd", os.path.abspath('.'), file=sys.stderr)
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src_dir = os.path.abspath(os.path.dirname(args.pipelines.name))
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#print("src", src_dir, file=sys.stderr)
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# #dst_dir = os.path.abspath(os.path.dirname(args.output.name))
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# #print("dst", dst_dir, file=sys.stderr)
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shaders_path = os.path.abspath(args.path if args.path else '.')
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#print("shaders_path", shaders_path, file=sys.stderr)
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def removeprefix(s, pre):
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return s[len(pre):] if s.startswith(pre) else s
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# remove comment lines and fix comma
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def prepareJSON(path):
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raw_json = buffer = result = ""
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onecomment = blockcomment = 0
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for char in path.read():
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if (len(buffer) > 1):
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buffer = buffer[1:]
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buffer += char
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if buffer == "*/":
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blockcomment = 0
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raw_json = raw_json[:-1]
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elif blockcomment:
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continue
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elif buffer == "/*":
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blockcomment = 1
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elif char == "\n" or char == "\r":
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buffer = ""
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onecomment = 0
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elif char == "\t" or char == " " or onecomment:
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continue
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elif buffer == "//":
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raw_json = raw_json[:-1]
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onecomment = 1
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elif buffer != "":
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raw_json += char
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raw_json = raw_json.replace(",]","]")
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raw_json = raw_json.replace(",}","}")
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try:
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result = json.loads(raw_json)
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#print(json.dumps(result, sort_keys=False, indent=4))
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except json.decoder.JSONDecodeError as exp:
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print("Decoding JSON has failed")
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print(raw_json)
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raise
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return result
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class Serializer:
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def __init__(self, file):
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self.file = file
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def write(self, v):
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self.file.write(v)
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def writeU32(self, v):
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self.write(struct.pack('I', v))
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def writeBytes(self, v):
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self.writeU32(len(v))
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self.write(v)
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def writeString(self, v):
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bs = v.encode('utf-8') + b'\x00'
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rem = len(bs) % 4
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if rem != 0:
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bs += b'\x00' * (4 - rem)
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self.writeBytes(bs)
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def writeArray(self, v):
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self.writeU32(len(v))
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for i in v:
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if isinstance(i, int):
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self.writeU32(i)
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else:
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i.serialize(self)
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class ImageFormat:
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VK_FORMAT_UNDEFINED = 0
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VK_FORMAT_R8G8B8A8_UNORM = 37
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VK_FORMAT_R16G16B16A16_SFLOAT = 97
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VK_FORMAT_R32G32B32A32_SFLOAT = 109
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__map = {
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'Unknown': VK_FORMAT_UNDEFINED,
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'Rgba32f' : VK_FORMAT_R32G32B32A32_SFLOAT,
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'Rgba16f' : VK_FORMAT_R16G16B16A16_SFLOAT,
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'Rgba8' : VK_FORMAT_R8G8B8A8_UNORM,
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# TODO map more
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}
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__revmap = None
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def mapToVk(fmt):
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if not ImageFormat.__revmap:
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revmap = {}
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formats = spv['ImageFormat']
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for k, v in formats.items():
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if k in ImageFormat.__map:
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revmap[v] = ImageFormat.__map[k]
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ImageFormat.__revmap = revmap
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return ImageFormat.__revmap[fmt]
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class TypeInfo:
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TYPE_SAMPLER = 0
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TYPE_COMBINED_IMAGE_SAMPLER = 1
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TYPE_SAMPLED_IMAGE = 2
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TYPE_STORAGE_IMAGE = 3
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TYPE_UNIFORM_TEXEL_BUFFER = 4
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TYPE_STORAGE_TEXEL_BUFFER = 5
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TYPE_UNIFORM_BUFFER = 6
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TYPE_STORAGE_BUFFER = 7
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TYPE_UNIFORM_BUFFER_DYNAMIC = 8
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TYPE_STORAGE_BUFFER_DYNAMIC = 9
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TYPE_INPUT_ATTACHMENT = 10
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TYPE_INLINE_UNIFORM_BLOCK = 1000138000
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TYPE_ACCELERATION_STRUCTURE_KHR = 1000150000
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TYPE_MUTABLE_VALVE = 1000351000
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TYPE_SAMPLE_WEIGHT_IMAGE_QCOM = 1000440000
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TYPE_BLOCK_MATCH_IMAGE_QCOM = 1000440001
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def __init__(self, type=None, parent=None, count=1):
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self.type = parent.type if parent else type
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self.is_image = parent.is_image if parent else False
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self.image_format = parent.image_format if parent else None
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self.count = count
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# TODO self.writable = None
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# TODO self.readable = None
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def __eq__(self, other):
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if self.type != other.type:
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return False
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if self.count != other.count:
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return False
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assert(self.is_image == other.is_image)
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if self.is_image:
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assert(self.image_format != None)
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assert(other.image_format != None)
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if self.image_format != other.image_format and self.image_format != 0 and other.image_format != 0:
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return False
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return True
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def serialize(self, out):
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out.writeU32(self.type)
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out.writeU32(self.count)
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if self.is_image:
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out.writeU32(ImageFormat.mapToVk(self.image_format))
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class SpirvNode:
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def __init__(self):
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self.descriptor_set = None
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self.binding = None
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self.name = None
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self.parent_type_node = None
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self.type = None
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self.storage_class = None
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self.value = None
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self.count = None
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def getType(self):
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node = self
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while node:
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#print(f"Checking node {node.name}, {node.storage_class}, {node.type}")
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if node.type:
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return node.type
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if node.count:
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return TypeInfo(parent=node.parent_type_node.getType(), count = node.count)
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node = node.parent_type_node
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raise Exception('Couldn\'t find type for node %s' % self.name)
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def setStorageClass(self, storage_class):
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if storage_class == spv['StorageClass']['Uniform']:
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# TODO support older spirv shaders
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# E.g. for the same
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# layout (set = 0, binding = 7) readonly buffer SBOLights { LightsMetadata m; } lights;
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# Newer, with --target-env=vulkan-1.2:
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# OpName %lights "lights"
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# OpDecorate %lights DescriptorSet 0
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# OpDecorate %lights Binding 7
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# %lights = OpVariable %_ptr_StorageBuffer_SBOLights StorageBuffer
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#
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# %_ptr_StorageBuffer_SBOLights = OpTypePointer StorageBuffer %SBOLights
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#
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# OpName %SBOLights "SBOLights"
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# OpMemberName %SBOLights 0 "m"
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# OpMemberDecorate %SBOLights 0 NonWritable
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# OpMemberDecorate %SBOLights 0 Offset 0
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# OpDecorate %SBOLights Block
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# Older:
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# OpName %lights "lights"
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# OpDecorate %lights DescriptorSet 0
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# OpDecorate %lights Binding 7
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# %lights = OpVariable %_ptr_Uniform_SBOLights Uniform
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#
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# %_ptr_Uniform_SBOLights = OpTypePointer Uniform %SBOLights
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#
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# OpName %SBOLights "SBOLights"
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# OpMemberName %SBOLights 0 "m"
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# OpMemberDecorate %SBOLights 0 NonWritable
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# OpMemberDecorate %SBOLights 0 Offset 0
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# OpDecorate %SBOLights BufferBlock
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# %SBOLights = OpTypeStruct %LightsMetadata
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self.type = TypeInfo(TypeInfo.TYPE_UNIFORM_BUFFER)
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elif storage_class == spv['StorageClass']['StorageBuffer']:
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self.type = TypeInfo(TypeInfo.TYPE_STORAGE_BUFFER)
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self.storage_class = storage_class
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#print(f"Set node {self.name} storage class {storage_class}, type {self.type}")
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class SpirvContext:
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def __init__(self, nodes_count):
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self.nodes = [SpirvNode() for i in range(0, nodes_count)]
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#self.bindings = dict()
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pass
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def getNode(self, index):
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return self.nodes[index]
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def spvOpName(ctx, args):
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index = args[0]
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name = struct.pack(str(len(args)-1)+'I', *args[1:]).split(b'\x00')[0].decode('utf8')
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ctx.getNode(index).name = name
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#print('Name for', args[0], name, len(name))
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def spvOpDecorate(ctx, args):
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node = ctx.getNode(args[0])
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decor = args[1]
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if decor == spv['Decoration']['DescriptorSet']:
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node.descriptor_set = args[2]
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elif decor == spv['Decoration']['Binding']:
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node.binding = args[2]
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#else:
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#print('Decor ', id, decor)
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def spvOpVariable(ctx, args):
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parent_type_node = ctx.getNode(args[0])
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node = ctx.getNode(args[1])
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storage_class = args[2]
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node.parent_type_node = parent_type_node
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node.setStorageClass(storage_class)
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#node.op_type = 'OpVariable'
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#print(node.name, "=(var)>", parent_type_node.name, args[0])
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def spvOpTypePointer(ctx, args):
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node = ctx.getNode(args[0])
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storage_class = args[1]
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parent_type_node = ctx.getNode(args[2])
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node.parent_type_node = parent_type_node
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node.setStorageClass(storage_class)
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#node.op_type = 'OpTypePointer'
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#print(node.name, "=(ptr)>", parent_type_node.name, args[2])
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def spvOpTypeAccelerationStructureKHR(ctx, args):
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node = ctx.getNode(args[0])
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node.type = TypeInfo(TypeInfo.TYPE_ACCELERATION_STRUCTURE_KHR)
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def spvOpTypeImage(ctx, args):
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node = ctx.getNode(args[0])
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sampled_type = args[1]
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dim = args[2]
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depth = args[3]
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arrayed = args[4]
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ms = args[5]
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sampled = args[6]
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image_format = args[7]
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type = TypeInfo.TYPE_STORAGE_IMAGE if sampled == 0 or sampled == 2 else TypeInfo.TYPE_COMBINED_IMAGE_SAMPLER # FIXME ?
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node.type = TypeInfo(type)
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node.type.is_image = True
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node.type.image_format = image_format
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qualifier = None if len(args) < 9 else args[8]
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#print(f"{args[0]}: Image(type={sampled_type}, dim={dim}, depth={depth}, arrayed={arrayed}, ms={ms}, sampled={sampled}, image_format={image_format}, qualifier={qualifier})")
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def spvOpTypeSampledImage(ctx, args):
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node = ctx.getNode(args[0])
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image_type = ctx.getNode(args[1])
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node.parent_type_node = image_type
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node.type = TypeInfo(TypeInfo.TYPE_COMBINED_IMAGE_SAMPLER)
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node.type.is_image = True
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node.type.image_format = spv['ImageFormat']['Unknown']
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def spvOpTypeArray(ctx, args):
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node = ctx.getNode(args[0])
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element_type = ctx.getNode(args[1])
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length_node = args[2]
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node.count = ctx.getNode(length_node).value
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node.parent_type_node = element_type
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#print(f"{args[0]}: Array(type={args[1]}, length={node.count})")
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def spvOpSpecConstant(ctx, args):
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type_node = ctx.getNode(args[0])
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node = ctx.getNode(args[1])
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value = args[2]
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# TODO mind the type
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node.value = value
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spvOpHandlers = {
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spvOp['OpName']: spvOpName,
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spvOp['OpDecorate']: spvOpDecorate,
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spvOp['OpVariable']: spvOpVariable,
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spvOp['OpTypePointer']: spvOpTypePointer,
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spvOp['OpTypeAccelerationStructureKHR']: spvOpTypeAccelerationStructureKHR,
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spvOp['OpTypeImage']: spvOpTypeImage,
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spvOp['OpTypeSampledImage']: spvOpTypeSampledImage,
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spvOp['OpTypeArray']: spvOpTypeArray,
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spvOp['OpSpecConstant']: spvOpSpecConstant,
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}
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def parseSpirv(raw_data):
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if len(raw_data) % 4 != 0:
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raise Exception('SPIR-V size should be divisible by 4')
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size = len(raw_data) // 4
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if size < 5:
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raise Exception('SPIR-V data is too short')
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data = struct.unpack(str(size) + 'I', raw_data)
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if data[0] != spv['MagicNumber']:
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raise Exception('Unexpected magic ' + str(data[0]))
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nodes_count = data[3]
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ctx = SpirvContext(nodes_count)
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off = 5
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while off < size:
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op = data[off] & 0xffff
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words = data[off] >> 16
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args = data[off+1:off+words]
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if op in spvOpHandlers:
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spvOpHandlers[op](ctx, args)
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#print(spvOpNames[op], args)
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off += words
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return ctx
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class NameIndex:
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def __init__(self):
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self.__name_to_index = {}
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self.__all = []
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def getIndex(self, name):
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return self.__name_to_index[name] if name in self.__name_to_index else -1
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def getByName(self, name):
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return self.__all[self.__name_to_index[name]] if name in self.__name_to_index else None
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def getByIndex(self, index):
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return self.__all[index]
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def put(self, name, value):
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if name in self.__name_to_index:
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raise Exception('Already have a value for "%s"' % (name))
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index = len(self.__all)
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self.__all.append(value)
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self.__name_to_index[name] = index
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return index
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def serialize(self, out):
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out.writeArray(self.__all)
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class Resources:
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def __init__(self):
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self.__storage = NameIndex()
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def getIndex(self, name, node):
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index = self.__storage.getIndex(name)
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if index >= 0:
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res = self.__storage.getByIndex(index)
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res.checkSameType(node)
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return index
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return self.__storage.put(name, self.Resource(name, node))
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def serialize(self, out):
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self.__storage.serialize(out)
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class Resource:
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def __init__(self, name, node):
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self.__name = name
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self.__type = node.getType()
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#TODO: count, etc
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def checkSameType(self, node):
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if self.__type != node.getType():
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raise Exception('Conflicting types for resource "%s": %s != %s' % (self.__name, self.__type, type))
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def serialize(self, out):
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out.writeString(self.__name)
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self.__type.serialize(out)
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resources = Resources()
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class Binding:
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STAGE_VERTEX_BIT = 0x00000001
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STAGE_TESSELLATION_CONTROL_BIT = 0x00000002
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STAGE_TESSELLATION_EVALUATION_BIT = 0x00000004
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STAGE_GEOMETRY_BIT = 0x00000008
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STAGE_FRAGMENT_BIT = 0x00000010
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STAGE_COMPUTE_BIT = 0x00000020
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STAGE_ALL_GRAPHICS = 0x0000001F
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STAGE_ALL = 0x7FFFFFFF
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STAGE_RAYGEN_BIT_KHR = 0x00000100
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STAGE_ANY_HIT_BIT_KHR = 0x00000200
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STAGE_CLOSEST_HIT_BIT_KHR = 0x00000400
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STAGE_MISS_BIT_KHR = 0x00000800
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STAGE_INTERSECTION_BIT_KHR = 0x00001000
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STAGE_CALLABLE_BIT_KHR = 0x00002000
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STAGE_TASK_BIT_NV = 0x00000040
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STAGE_MESH_BIT_NV = 0x00000080
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STAGE_SUBPASS_SHADING_BIT_HUAWEI = 0x00004000
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WRITE_BIT = 0x80000000
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def __init__(self, node):
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self.write = node.name.startswith('out_')
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self.index = node.binding
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self.descriptor_set = node.descriptor_set
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self.stages = 0
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resource_name = removeprefix(node.name, 'out_')
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self.__resource_index = resources.getIndex(resource_name, node)
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assert(self.descriptor_set >= 0)
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assert(self.descriptor_set < 255)
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assert(self.index >= 0)
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assert(self.index < 255)
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# For sorting READ-ONLY first, and WRITE later
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def __lt__(self, right):
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if self.write < right.write:
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return True
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elif self.write > right.write:
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return False
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if self.descriptor_set < right.descriptor_set:
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return True
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elif self.descriptor_set > right.descriptor_set:
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return False
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if self.index < right.index:
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return True
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elif self.index > right.index:
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return False
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return self.__resource_index < right.__resource_index
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def __str__(self):
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return f"Binding(resource_index={self.__resource_index}, ds={self.descriptor_set}, b={self.index}, write={self.write}, stages={self.stages})"
|
|
|
|
def __repr__(self):
|
|
return self.__str__()
|
|
|
|
def serialize(self, out):
|
|
header = (Binding.WRITE_BIT if self.write else 0) | (self.descriptor_set << 8) | self.index
|
|
out.writeU32(header)
|
|
out.writeU32(self.__resource_index)
|
|
out.writeU32(self.stages)
|
|
|
|
class Shader:
|
|
def __init__(self, name, fullpath):
|
|
self.name = name
|
|
self.__fullpath = fullpath
|
|
self.__raw_data = None
|
|
self.__bindings = None
|
|
#print(name, '=>', len(self.raw_data))
|
|
|
|
def __str__(self):
|
|
return self.name
|
|
# ret = ''
|
|
# for index, node in enumerate(self.__spirv.nodes):
|
|
# if node.descriptor_set is not None:
|
|
# ret += ('[%d:%d] (id=%d) %s\n' % (node.descriptor_set, node.binding, index, node.name))
|
|
# return ret
|
|
|
|
def getRawData(self):
|
|
if not self.__raw_data:
|
|
self.__raw_data = open(self.__fullpath, 'rb').read()
|
|
|
|
return self.__raw_data
|
|
|
|
def getBindings(self):
|
|
if self.__bindings:
|
|
return self.__bindings
|
|
|
|
#print("Parsing", self.name)
|
|
spirv = parseSpirv(self.getRawData())
|
|
|
|
bindings = []
|
|
for node in spirv.nodes:
|
|
if node.binding == None or node.descriptor_set == None:
|
|
continue
|
|
bindings.append(Binding(node))
|
|
|
|
self.__bindings = bindings
|
|
return self.__bindings
|
|
|
|
def getFilePath(self):
|
|
return self.__fullpath
|
|
|
|
class Shaders:
|
|
__suffixes = {
|
|
Binding.STAGE_COMPUTE_BIT: '.comp.spv',
|
|
Binding.STAGE_RAYGEN_BIT_KHR: '.rgen.spv',
|
|
Binding.STAGE_ANY_HIT_BIT_KHR: '.rahit.spv',
|
|
Binding.STAGE_CLOSEST_HIT_BIT_KHR: '.rchit.spv',
|
|
Binding.STAGE_MISS_BIT_KHR: '.rmiss.spv'
|
|
}
|
|
|
|
def __init__(self):
|
|
self.__map = dict()
|
|
self.__shaders = []
|
|
|
|
def load(self, name, stage):
|
|
name = name + self.__suffixes[stage]
|
|
fullpath = os.path.join(shaders_path, name)
|
|
if name in self.__map:
|
|
return self.__shaders[self.__map[name]]
|
|
|
|
shader = Shader(name, fullpath)
|
|
|
|
index = len(self.__shaders)
|
|
self.__shaders.append(shader)
|
|
self.__map[name] = index
|
|
|
|
return shader
|
|
|
|
def parse(self):
|
|
for s in self.__shaders:
|
|
s.getBindings()
|
|
|
|
def getIndex(self, shader):
|
|
return self.__map[shader.name]
|
|
|
|
def serialize(self, out):
|
|
out.writeU32(len(self.__shaders))
|
|
for shader in self.__shaders:
|
|
out.writeString(shader.name)
|
|
out.writeBytes(shader.getRawData())
|
|
|
|
def getAllFiles(self):
|
|
return [shader.getFilePath() for shader in self.__shaders]
|
|
|
|
shaders = Shaders()
|
|
|
|
PIPELINE_COMPUTE = 1
|
|
PIPELINE_RAYTRACING = 2
|
|
NO_SHADER = 0xffffffff
|
|
|
|
class Pipeline:
|
|
def __init__(self, name, type_id):
|
|
self.name = name
|
|
self.type = type_id
|
|
self.__shaders = []
|
|
|
|
def addShader(self, shader_name, stage):
|
|
shader = shaders.load(shader_name, stage)
|
|
self.__shaders.append((shader, stage))
|
|
return shader
|
|
|
|
def __mergeBindings(self):
|
|
bindings = {}
|
|
for shader, stage in self.__shaders:
|
|
for binding in shader.getBindings():
|
|
addr = (binding.descriptor_set, binding.index)
|
|
if not addr in bindings:
|
|
bindings[addr] = copy.deepcopy(binding)
|
|
|
|
bindings[addr].stages |= stage
|
|
return bindings
|
|
|
|
def serialize(self, out):
|
|
bindings = sorted(self.__mergeBindings().values())
|
|
|
|
#print(self.name)
|
|
#for binding in bindings:
|
|
#print(f" ds={binding.descriptor_set}, b={binding.index}, stages={binding.stages:#x}, write={binding.write}")
|
|
|
|
out.writeU32(self.type)
|
|
out.writeString(self.name)
|
|
out.writeArray(bindings)
|
|
|
|
class PipelineRayTracing(Pipeline):
|
|
__hit2stage = {
|
|
'closest': Binding.STAGE_CLOSEST_HIT_BIT_KHR,
|
|
'any': Binding.STAGE_ANY_HIT_BIT_KHR,
|
|
}
|
|
def __init__(self, name, desc):
|
|
super().__init__(name, PIPELINE_RAYTRACING)
|
|
self.rgen = self.addShader(desc['rgen'], Binding.STAGE_RAYGEN_BIT_KHR)
|
|
self.miss = [] if not 'miss' in desc else [self.addShader(s, Binding.STAGE_MISS_BIT_KHR) for s in desc['miss']]
|
|
self.hit = [] if not 'hit' in desc else [self.__loadHit(hit) for hit in desc['hit']]
|
|
|
|
def serialize(self, out):
|
|
super().serialize(out)
|
|
out.writeU32(shaders.getIndex(self.rgen))
|
|
out.writeArray([shaders.getIndex(s) for s in self.miss])
|
|
|
|
out.writeU32(len(self.hit))
|
|
for hit in self.hit:
|
|
out.writeU32(shaders.getIndex(hit['closest']) if 'closest' in hit else NO_SHADER)
|
|
out.writeU32(shaders.getIndex(hit['any']) if 'any' in hit else NO_SHADER)
|
|
|
|
def __loadHit(self, hit):
|
|
ret = dict()
|
|
for k, v in hit.items():
|
|
ret[k] = self.addShader(v, self.__hit2stage[k])
|
|
return ret
|
|
|
|
class PipelineCompute(Pipeline):
|
|
def __init__(self, name, desc):
|
|
super().__init__(name, PIPELINE_COMPUTE)
|
|
self.comp = self.addShader(desc['comp'], Binding.STAGE_COMPUTE_BIT)
|
|
|
|
def serialize(self, out):
|
|
super().serialize(out)
|
|
out.writeU32(shaders.getIndex(self.comp))
|
|
|
|
def parsePipeline(pipelines, name, desc):
|
|
if 'inherit' in desc:
|
|
inherit = pipelines[desc['inherit']]
|
|
for k, v in inherit.items():
|
|
if not k in desc:
|
|
desc[k] = v
|
|
if 'rgen' in desc:
|
|
return PipelineRayTracing(name, desc)
|
|
elif 'comp' in desc:
|
|
return PipelineCompute(name, desc)
|
|
|
|
def loadPipelines():
|
|
pipelines_desc = prepareJSON(args.pipelines)
|
|
pipelines = dict()
|
|
for k, v in pipelines_desc.items():
|
|
if 'template' in v and v['template']:
|
|
continue
|
|
pipelines[k] = parsePipeline(pipelines_desc, k, v)
|
|
return pipelines
|
|
|
|
def writeOutput(file, pipelines):
|
|
MAGIC = bytearray([ord(c) for c in 'MEAT'])
|
|
out = Serializer(file)
|
|
out.write(MAGIC)
|
|
resources.serialize(out)
|
|
shaders.serialize(out)
|
|
out.writeArray(pipelines.values())
|
|
|
|
pipelines = loadPipelines()
|
|
|
|
if args.depend:
|
|
json.dump([os.path.relpath(file) for file in shaders.getAllFiles()], args.depend)
|
|
|
|
if args.output:
|
|
shaders.parse()
|
|
writeOutput(args.output, pipelines)
|