xash3d-fwgs/engine/server
SNMetamorph a03019f5e4 engine: server: sv_init: enabled handling sound resources specifically
This is for timely precaching on client side. Otherwise, files are being downloaded to client, but not precached immediatly after it, and therefore causing a late precaching of sound (obvious, this is bad)
2023-03-20 16:29:43 +03:00
..
server.h engine: server: GoldSrc compliant pfnServerExecute(), don't execute config.cfg for server! 2023-02-11 07:22:04 +03:00
sv_client.c engine: convert Info_SetValueForKey with va to Info_SetValueForKeyf 2023-03-13 05:37:45 +03:00
sv_cmds.c engine: convert Cbuf_AddText with va to Cbuf_AddTextf 2023-03-13 05:31:27 +03:00
sv_custom.c engine: convert MSG_WriteString with va to MSG_WriteStringf 2023-03-13 05:13:52 +03:00
sv_filter.c engine: convert Cbuf_AddText with va to Cbuf_AddTextf 2023-03-13 05:31:27 +03:00
sv_frame.c engine: initialize network buffers used on player connect and after 2023-02-09 17:57:45 +03:00
sv_game.c engine: server: replace some obvious va uses to temp buffer and Q_snprintf 2023-03-13 06:00:38 +03:00
sv_init.c engine: server: sv_init: enabled handling sound resources specifically 2023-03-20 16:29:43 +03:00
sv_log.c engine: server: simplify strings operations. 2022-12-04 22:03:48 +03:00
sv_main.c engine: convert Info_SetValueForKey with va to Info_SetValueForKeyf 2023-03-13 05:37:45 +03:00
sv_move.c engine, public: fix float precision issues in mathlib and monster navigation code 2022-07-13 19:26:38 +03:00
sv_phys.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
sv_pmove.c engine: fix functions returning void returning void value 2023-01-14 10:58:03 +03:00
sv_save.c engine: convert Cbuf_AddText with va to Cbuf_AddTextf 2023-03-13 05:31:27 +03:00
sv_world.c engine: common: add generic trace_t initialize function 2022-06-26 04:39:15 +03:00