xash3d-fwgs/engine
2023-03-11 15:29:54 +03:00
..
client engine: client: don't pop up OSK during loading screens on the PSVita either 2023-03-11 07:09:18 +03:00
common engine: common: add printf-like version of Cvar_Get function. 2023-03-11 15:29:54 +03:00
platform engine: platform: sdl: replace va function calls. 2023-03-11 15:29:34 +03:00
server engine: server: remove duplicate registration for sv_autosave 2023-03-11 07:09:18 +03:00
alias.h engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2023-02-14 18:29:18 +03:00
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h
custom.h
customentity.h
edict.h
eiface.h
key_modifiers.h
keydefs.h engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header 2023-02-09 06:30:08 +03:00
menu_int.h
mobility_int.h
physint.h
progdefs.h
ref_api.h engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2023-02-13 05:23:13 +03:00
sequence.h
shake.h
sprite.h engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2023-02-14 18:29:27 +03:00
studio.h
vgui_api.h engine: vgui: add EnableTextInput to the API 2023-02-06 16:42:09 +03:00
warpsin.h
wscript scripts: psvita: move TITLEID and APPNAME to engine elf build arguments 2023-03-11 07:09:19 +03:00