mirror of
https://github.com/w23/xash3d-fwgs
synced 2024-11-15 22:46:23 +01:00
211 lines
3.5 KiB
C
211 lines
3.5 KiB
C
/*
|
|
vgui_api.h - vgui_support library interface
|
|
Copyright (C) 2015 Mittorn
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
*/
|
|
#ifndef VGUI_API_H
|
|
#define VGUI_API_H
|
|
|
|
#include "xash3d_types.h"
|
|
|
|
// VGUI generic vertex
|
|
|
|
typedef struct
|
|
{
|
|
vec2_t point;
|
|
vec2_t coord;
|
|
} vpoint_t;
|
|
|
|
// C-Style VGUI enums
|
|
|
|
enum VGUI_MouseCode
|
|
{
|
|
MOUSE_LEFT=0,
|
|
MOUSE_RIGHT,
|
|
MOUSE_MIDDLE,
|
|
MOUSE_LAST
|
|
};
|
|
|
|
enum VGUI_KeyCode
|
|
{
|
|
KEY_0=0,
|
|
KEY_1,
|
|
KEY_2,
|
|
KEY_3,
|
|
KEY_4,
|
|
KEY_5,
|
|
KEY_6,
|
|
KEY_7,
|
|
KEY_8,
|
|
KEY_9,
|
|
KEY_A,
|
|
KEY_B,
|
|
KEY_C,
|
|
KEY_D,
|
|
KEY_E,
|
|
KEY_F,
|
|
KEY_G,
|
|
KEY_H,
|
|
KEY_I,
|
|
KEY_J,
|
|
KEY_K,
|
|
KEY_L,
|
|
KEY_M,
|
|
KEY_N,
|
|
KEY_O,
|
|
KEY_P,
|
|
KEY_Q,
|
|
KEY_R,
|
|
KEY_S,
|
|
KEY_T,
|
|
KEY_U,
|
|
KEY_V,
|
|
KEY_W,
|
|
KEY_X,
|
|
KEY_Y,
|
|
KEY_Z,
|
|
KEY_PAD_0,
|
|
KEY_PAD_1,
|
|
KEY_PAD_2,
|
|
KEY_PAD_3,
|
|
KEY_PAD_4,
|
|
KEY_PAD_5,
|
|
KEY_PAD_6,
|
|
KEY_PAD_7,
|
|
KEY_PAD_8,
|
|
KEY_PAD_9,
|
|
KEY_PAD_DIVIDE,
|
|
KEY_PAD_MULTIPLY,
|
|
KEY_PAD_MINUS,
|
|
KEY_PAD_PLUS,
|
|
KEY_PAD_ENTER,
|
|
KEY_PAD_DECIMAL,
|
|
KEY_LBRACKET,
|
|
KEY_RBRACKET,
|
|
KEY_SEMICOLON,
|
|
KEY_APOSTROPHE,
|
|
KEY_BACKQUOTE,
|
|
KEY_COMMA,
|
|
KEY_PERIOD,
|
|
KEY_SLASH,
|
|
KEY_BACKSLASH,
|
|
KEY_MINUS,
|
|
KEY_EQUAL,
|
|
KEY_ENTER,
|
|
KEY_SPACE,
|
|
KEY_BACKSPACE,
|
|
KEY_TAB,
|
|
KEY_CAPSLOCK,
|
|
KEY_NUMLOCK,
|
|
KEY_ESCAPE,
|
|
KEY_SCROLLLOCK,
|
|
KEY_INSERT,
|
|
KEY_DELETE,
|
|
KEY_HOME,
|
|
KEY_END,
|
|
KEY_PAGEUP,
|
|
KEY_PAGEDOWN,
|
|
KEY_BREAK,
|
|
KEY_LSHIFT,
|
|
KEY_RSHIFT,
|
|
KEY_LALT,
|
|
KEY_RALT,
|
|
KEY_LCONTROL,
|
|
KEY_RCONTROL,
|
|
KEY_LWIN,
|
|
KEY_RWIN,
|
|
KEY_APP,
|
|
KEY_UP,
|
|
KEY_LEFT,
|
|
KEY_DOWN,
|
|
KEY_RIGHT,
|
|
KEY_F1,
|
|
KEY_F2,
|
|
KEY_F3,
|
|
KEY_F4,
|
|
KEY_F5,
|
|
KEY_F6,
|
|
KEY_F7,
|
|
KEY_F8,
|
|
KEY_F9,
|
|
KEY_F10,
|
|
KEY_F11,
|
|
KEY_F12,
|
|
KEY_LAST
|
|
};
|
|
|
|
enum VGUI_KeyAction
|
|
{
|
|
KA_TYPED=0,
|
|
KA_PRESSED,
|
|
KA_RELEASED
|
|
};
|
|
enum VGUI_MouseAction
|
|
{
|
|
MA_PRESSED=0,
|
|
MA_RELEASED,
|
|
MA_DOUBLE,
|
|
MA_WHEEL
|
|
};
|
|
|
|
enum VGUI_DefaultCursor
|
|
{
|
|
dc_user,
|
|
dc_none,
|
|
dc_arrow,
|
|
dc_ibeam,
|
|
dc_hourglass,
|
|
dc_crosshair,
|
|
dc_up,
|
|
dc_sizenwse,
|
|
dc_sizenesw,
|
|
dc_sizewe,
|
|
dc_sizens,
|
|
dc_sizeall,
|
|
dc_no,
|
|
dc_hand,
|
|
dc_last
|
|
};
|
|
|
|
typedef struct vguiapi_s
|
|
{
|
|
qboolean initialized;
|
|
void (*DrawInit)( void );
|
|
void (*DrawShutdown)( void );
|
|
void (*SetupDrawingText)( int *pColor );
|
|
void (*SetupDrawingRect)( int *pColor );
|
|
void (*SetupDrawingImage)( int *pColor );
|
|
void (*BindTexture)( int id );
|
|
void (*EnableTexture)( qboolean enable );
|
|
void (*CreateTexture)( int id, int width, int height );
|
|
void (*UploadTexture)( int id, const char *buffer, int width, int height );
|
|
void (*UploadTextureBlock)( int id, int drawX, int drawY, const byte *rgba, int blockWidth, int blockHeight );
|
|
void (*DrawQuad)( const vpoint_t *ul, const vpoint_t *lr );
|
|
void (*GetTextureSizes)( int *width, int *height );
|
|
int (*GenerateTexture)( void );
|
|
void *(*EngineMalloc)( size_t size );
|
|
void (*CursorSelect)( enum VGUI_DefaultCursor cursor );
|
|
byte (*GetColor)( int i, int j );
|
|
qboolean (*IsInGame)( void );
|
|
void (*Unused)( void );
|
|
void (*GetCursorPos)( int *x, int *y );
|
|
int (*ProcessUtfChar)( int ch );
|
|
void (*Startup)( int width, int height );
|
|
void (*Shutdown)( void );
|
|
void *(*GetPanel)( void );
|
|
void (*Paint)( void );
|
|
void (*Mouse)(enum VGUI_MouseAction action, int code );
|
|
void (*Key)(enum VGUI_KeyAction action,enum VGUI_KeyCode code );
|
|
void (*MouseMove)( int x, int y );
|
|
} vguiapi_t;
|
|
#endif // VGUI_API_H
|