xash3d-fwgs/engine/platform/sdl
Alibek Omarov a93d9ac71c engine: platform: simplify sound code
Remove SNDDMA_GetSoundtime, because it was mostly copypasted from one
platform code to another.
SNDDMA_GetDMAPos gets removed too, as we have dma.samplepos for that.
2021-03-10 00:16:13 +03:00
..
events.c engine: platform: fix access to uninitialized audio subsystem when -nosound was passed 2021-03-10 00:03:12 +03:00
events.h engine: fix building with SDL older than 2.0.4 2021-03-01 21:48:31 +03:00
in_sdl.c engine: fix building with SDL older than 2.0.4 2021-03-01 21:48:31 +03:00
s_sdl.c engine: platform: simplify sound code 2021-03-10 00:16:13 +03:00
sys_sdl.c platform: win32: sdl: Fix zombie processes after early Sys_Error on windows+sdl 2021-01-16 01:13:57 +03:00
vid_sdl.c engine: sdl: don't free NULL vidmodes 2021-02-27 00:08:42 +03:00