.. |
2d.frag
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add 2d pipelines with blending; menu is drawn almost ok
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2021-01-18 13:33:22 -08:00 |
2d.vert
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add 2d pipelines with blending; menu is drawn almost ok
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2021-01-18 13:33:22 -08:00 |
additive.rahit
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rtx: add material support stub
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2021-11-16 09:34:36 -08:00 |
alphamask.rahit
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rtx: add material support stub
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2021-11-16 09:34:36 -08:00 |
brdf.h
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rtx: slightly improve black outlines on studio models (see #48)
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2021-09-14 17:47:05 -07:00 |
brush.frag
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add per-vertex studio model lighting
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2021-08-07 19:56:38 -07:00 |
brush.vert
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add per-vertex studio model lighting
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2021-08-07 19:56:38 -07:00 |
denoiser.comp
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rtx: add scalar parameters for material overrides, fix #238
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2021-12-01 13:19:01 -08:00 |
empty.rmiss
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rtx: implement additive translucency
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2021-10-29 12:48:36 -07:00 |
noise.glsl
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rtx: add better hashes
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2021-08-04 19:32:56 -07:00 |
ray.rchit
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rtx: fixup emissive color, #145
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2021-12-08 11:26:26 -08:00 |
ray.rgen
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rtx: improve barycentric triangle sampling
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2021-12-08 12:35:49 -08:00 |
ray.rmiss
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rtx: draw skybox on SURF_SKY surfaces only
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2021-11-25 11:53:44 -08:00 |
ray_common.glsl
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rtx: draw skybox on SURF_SKY surfaces only
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2021-11-25 11:53:44 -08:00 |
ray_interop.h
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rtx: fix shadows for surfaces with alpha mask
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2021-12-08 12:08:26 -08:00 |
ray_kusochki.glsl
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add initial normalmaps support
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2021-11-17 09:43:10 -08:00 |
shadow.rchit
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rtx: draw skybox on SURF_SKY surfaces only
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2021-11-25 11:53:44 -08:00 |
shadow.rmiss
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rtx: draw skybox on SURF_SKY surfaces only
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2021-11-25 11:53:44 -08:00 |