xash3d-fwgs/ref_vk/vk_materials.h

21 lines
331 B
C

#pragma once
#include "xash3d_types.h"
typedef struct {
int tex_base_color;
int tex_roughness;
int tex_metalness;
int tex_normalmap;
vec3_t base_color;
float roughness;
float metalness;
qboolean set;
} xvk_material_t;
void XVK_ReloadMaterials( void );
xvk_material_t* XVK_GetMaterialForTextureIndex( int tex_index );