xash3d-fwgs/ref_vk
2021-01-25 09:32:33 -08:00
..
shaders fix matrices more properly 2021-01-25 09:32:33 -08:00
buildshaders.sh draw static map geometry with debug shader 2021-01-23 19:38:00 -08:00
common_geometry.c
vk_2d.c draw static map geometry with debug shader 2021-01-23 19:38:00 -08:00
vk_2d.h
vk_buffer.c add depth buffer and map geometry loading 2021-01-23 10:54:44 -08:00
vk_buffer.h
vk_common.h
vk_core.c draw static map geometry with debug shader 2021-01-23 19:38:00 -08:00
vk_core.h draw static map geometry with debug shader 2021-01-23 19:38:00 -08:00
vk_framectl.c draw static map geometry with debug shader 2021-01-23 19:38:00 -08:00
vk_framectl.h add depth buffer and map geometry loading 2021-01-23 10:54:44 -08:00
vk_map.c fix matrices more properly 2021-01-25 09:32:33 -08:00
vk_map.h draw static map geometry with debug shader 2021-01-23 19:38:00 -08:00
vk_math.c draw static map geometry with debug shader 2021-01-23 19:38:00 -08:00
vk_math.h draw static map geometry with debug shader 2021-01-23 19:38:00 -08:00
vk_pipeline.c draw static map geometry with debug shader 2021-01-23 19:38:00 -08:00
vk_pipeline.h extract pipeline creation helper 2021-01-23 13:23:25 -08:00
vk_renderstate.c
vk_renderstate.h
vk_rmain.c add depth buffer and map geometry loading 2021-01-23 10:54:44 -08:00
vk_textures.c
vk_textures.h
wscript