xash3d-fwgs/engine/platform/android
2019-12-23 06:55:00 +03:00
..
android_priv.h engine: platform: android: remake video backend to use EGL through Java code 2019-12-02 01:01:39 +03:00
android.c engine: android: fix enum-conversion 2019-12-23 06:55:00 +03:00
dlsym-weak.cpp engine: android: fix building dlsym_weak on latest NDK 2019-09-10 11:15:48 +06:00
dlsym-weak.h engine: android: allow building dedicated on Android 2019-09-19 17:09:18 +03:00
lib_android.c engine: platform: android: don't check if XASH_ENGLIBDIR and XASH_GAMELIBDIR are null. Load library by direct path if PATH_SPLITTER was found. Partially fixes #74 2019-10-30 16:55:00 +03:00
lib_android.h platform: android: fix macros 2019-10-31 18:42:34 +03:00
linker.h engine: android: fix building custom dlsym with NDK r19c, clean-up 2019-05-28 04:09:47 +03:00
snd_opensles.c platform: remove unneeded argument from SNDDMA_Init 2019-07-12 22:42:13 +03:00
vid_android.c engine: platform: android: remake video backend to use EGL through Java code 2019-12-02 01:01:39 +03:00